* fix: morgues and bodybags can store more than 1 entity * fix: rename BluespaceSilo to BluespaceStorage * fix: fix felinid`s missing sound * fix: fix missing hatch airlock`s states * add: translation for hatch airlocks * add: texture localization for airlocks * add: add new word to slang.json * fix: fix wrong letter on cargo airlock`s texture * fix: fix material whitelist part one * git commit * fix: fix lathe whitelist
10 lines
190 B
C#
10 lines
190 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared._White.ShitSilo;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class BluespaceStorageComponent : Component
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{
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}
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