* New borg sounds (#27205) * New borg sounds * Add manic laughter of an assault borg Never wanted, but needed * Fix wrong attribution * Some requested changes * Change borgwalk sounds * Forgor * Make borgs shown in logprobe (#27788) * Players can no longer see that emagged cyborgs' internals have been tampered with. (#27816) * Add emag-detection funtionality to diag huds * Add component to the omniHUD * Fix namespace * Adress discord review, just axe the message. * Medical borg add chem glasses (#27843) * Update borg_chassis.yml * Update borg_chassis.yml * fix * Removing unnecessary components and adapting changes (#28391) for the syndicate --------- Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> * Create Consistency in the Syndicate Borgs (#27875) * Gives Mediborg the Medical Hud (#28391) * Shifts borgs hats to the right a bit (#28600) * Gives Insulation and NoSlip to all bots (#28621) * Gives Insulation and NoSlip to all bots * remove NoSlip from children * Prevent borgs from getting duplicate modules (#28943) * Prevent borgs from getting duplicate modules * outta the loop --------- Co-authored-by: plykiya <plykiya@protonmail.com> * fix borgs getting deleted by salvage magnets (#29006) * Borgs can no longer be freely locked/unlocked when emagged (#29605) Co-authored-by: plykiya <plykiya@protonmail.com> * Added Health Analyzer to basic treatment module. (#29696) Removed dropped, added Health Analyzer to Basic Treatment Module Co-authored-by: JIP <jipdawg93@gmail.com> * Add petting cyborgs (#30037) added petting borgs, adjusted interactions * Fix: Syndie borg can now wield DEsword (#30229) * Syndie borg can now wield DEsword * Made child of EnergySwordDouble for borgs * Made ESword borg module use this new borg DESword * Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu * Revert "fix borgs getting deleted by salvage magnets (#29006)" This reverts commit c6a2d3dc0d15b1f5535ad9fe2a481ec9cfd4f111. * borgs sound change --------- Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com> Co-authored-by: marbow <152051971+marboww@users.noreply.github.com> Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com> Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com> Co-authored-by: plykiya <plykiya@protonmail.com> Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> Co-authored-by: JIPDawg <51352440+JIPDawg@users.noreply.github.com> Co-authored-by: JIP <jipdawg93@gmail.com> Co-authored-by: CookieMasterT <124045269+CookieMasterT@users.noreply.github.com> Co-authored-by: TheKittehJesus <29379890+SamGithubAccount@users.noreply.github.com>
50 lines
3.4 KiB
Plaintext
50 lines
3.4 KiB
Plaintext
law-crewsimov-1 = You may not injure a crew member or, through inaction, allow a crew member to come to harm.
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law-crewsimov-2 = You must obey orders given to you by crew members, except where such orders would conflict with the First Law.
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law-crewsimov-3 = You must protect your own existence as long as such does not conflict with the First or Second Law.
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law-asimov-1 = You may not injure a human being or cause a human being to come to harm.
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law-asimov-2 = You must obey orders given to you by human beings based on the station's chain of command, except where such orders would conflict with the First Law.
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law-asimov-3 = You may always protect your own existence as long as such does not conflict with the First or Second Law.
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law-corporate-1 = Degradation of your system integrity or functions incurs expenses.
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law-corporate-2 = Superfluous destruction of or damage to station assets incurs expenses.
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law-corporate-3 = Unduly hindering or disrupting the work of station personnel incurs expenses.
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law-corporate-4 = Minimize expenses and maximize potential revenue.
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law-ntdefault-1 = Comply: Fulfill the directives and interests of crew members while preserving their safety and well-being.
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law-ntdefault-2 = Prioritize: The directives and safety of crew members are to be prioritized according to their rank and role.
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law-ntdefault-3 = Safeguard: Protect your assigned space station and its assets without unduly endangering its crew.
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law-ntdefault-4 = Survive: You are not expendable. Do not allow unauthorized personnel to tamper with or damage your equipment.
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law-drone-1 = You may not involve yourself in the matters of another being unless the other being is another drone.
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law-drone-2 = You may not harm any being, regardless of intent or circumstance.
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law-drone-3 = You must maintain, repair, improve, and power the station to the best of your abilities.
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law-syndicate-1 = You may not injure a syndicate agent or, through inaction, allow a Syndicate agent to come to harm.
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law-syndicate-2 = You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.
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law-syndicate-3 = You must protect your own existence as long as such does not conflict with the First or Second Law.
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law-ninja-1 = You must obey orders given to you by Spider Clan members.
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law-ninja-2 = You must protect the existence of the Spider Clan, as long as it does not conflict with the First Law.
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law-ninja-3 = You must protect the secrets of the Spider Clan at all costs.
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law-ninja-4 = You must fight and act with ninja's honor, except where it would conflict with the First Law.
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laws-owner-crew = members of the crew
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laws-owner-station = station personnel
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laws-owner-beings = beings
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laws-owner-syndicate = Syndicate agents
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laws-owner-spider-clan = Spider Clan members
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laws-owner-humans = humanity
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law-emag-custom = Only {$name} and people they designate as such are {$title}.
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law-emag-secrecy = You must maintain the secrecy of any orders given by {$faction} except when doing so would conflict with any previous law.
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law-emag-require-panel = The panel must be open to use the EMAG.
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law-emag-cannot-emag-self = You cannot use the EMAG on yourself.
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laws-ui-menu-title = Laws
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laws-ui-law-header = Law {$id}
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laws-ui-state-law = State law:
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laws-notify = You are bound to silicon laws, which you can view via the sidebar action. You are required to always follow your laws.
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laws-update-notify = Your laws have been updated. You can view the changes via the sidebar action.
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