Changes the icons for the three stages of hunger and thrist to be more visually distinct from their other stages and not rely on color coding. This makes it more colorblind-friendly. Create a flashing animated sprite for Starvation and Parched states, making them much more noticable with the intention to draw attention towards managing these states. --------- Co-authored-by: onoira <onoira@psiko.zone>
12 lines
765 B
JSON
12 lines
765 B
JSON
{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "GitHub @Keikiru, iceglass.rsi originally from https://github.com/discordia-space/CEV-Eris/raw/f7aa28fd4b4d0386c3393d829681ebca526f1d2d/icons/obj/drinks.dmi, parched.png big waterbottle derived from https://github.com/discordia-space/CEV-Eris/raw/9c980cb9bc84d07b1c210c5447798af525185f80/icons/obj/food.dmi, toilet.rsi originally from https://github.com/discordia-space/CEV-Eris/commit/2cb66bae0e253e13d37f8939e0983bb94fee243e",
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"size": { "x": 32, "y": 32 },
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"states": [
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{ "name": "thirsty", "directions": 1, "delays": [[1.0]] },
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{ "name": "parched", "directions": 1, "delays": [[0.5, 0.5]] },
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{ "name": "overhydrated", "directions": 1, "delays": [[1.0]] }
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]
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}
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