Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
055f09d5015602781b60e57bcd70221bef79050b
OldThink/Content.Server/GameTicking
History
Pieter-Jan Briers 58ab7631c2 Give every job their fancy ID types.
2020-02-24 16:58:25 +01:00
..
GamePresets
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
GameRules
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
GamePreset.cs
Fancy up the lobby GUI.
2019-10-18 14:28:39 +02:00
GameRule.cs
Adds shoddy death match system.
2019-05-08 09:55:36 +02:00
GameTicker.cs
Give every job their fancy ID types.
2020-02-24 16:58:25 +01:00
GameTicker.JobController.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
GameTickerCommands.cs
Allow more lobby parameters to be configured.
2020-02-08 21:23:37 +01:00
ManifestEntry.cs
Game ticker now has a job assignment system.
2020-01-19 19:08:35 +01:00
Powered by Gitea Version: 1.25.3 Page: 500ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API