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05a76d55f769a63f121453d87badbd83b368a670
OldThink/Content.Client/GameObjects/Components/Mobs
History
Pieter-Jan Briers e76003948b Remove this parameter from FloatMath.Clamp.
That was a stupid idea.
2020-08-12 21:19:34 +02:00
..
CameraRecoilComponent.cs
Fixes recoil and adjusts values (#1573)
2020-08-09 20:56:02 +02:00
ClientOverlayEffectsComponent.cs
OverlayManager 2 Electric Boogaloo (#1410)
2020-07-19 17:32:26 +02:00
ClientStatusEffectsComponent.cs
Remove this parameter from FloatMath.Clamp.
2020-08-12 21:19:34 +02:00
CombatModeComponent.cs
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
DamageStateVisualizer.cs
Damage visualizer for simple mobs (#1332)
2020-07-23 02:04:03 +02:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Add the trash man (#1367)
2020-07-30 23:45:28 +02:00
SpeciesVisualizer.cs
Remove 2D suffix from visualizers (#1453)
2020-07-23 00:56:53 +02:00
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
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