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OldThink
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06d6bfe5e072f9c1db8feebc3dae1c5abeb0f4bb
OldThink
/
Content.Shared
/
GameObjects
/
Components
/
Movement
History
Víctor Aguilera Puerto
31e0dfc10c
Adds FlammableComponent, humans can now catch on fire. (
#2115
)
2020-09-22 15:40:04 +02:00
..
IMoverComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (
#2021
)
2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs
…
MovementSpeedModifierComponent.cs
Bodysystem and damagesystem rework (
#1544
)
2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs
Climbing system (
#1750
)
2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (
#2068
)
2020-09-13 14:23:52 +02:00
SharedPlayerInputMoverComponent.cs
Typo, redundant string interpolation, namespaces and imports cleanup (
#2068
)
2020-09-13 14:23:52 +02:00
SharedPortal.cs
…
SharedSlipperyComponent.cs
Adds FlammableComponent, humans can now catch on fire. (
#2115
)
2020-09-22 15:40:04 +02:00
SharedTeleporterComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (
#2021
)
2020-09-06 16:11:53 +02:00