Files
OldThink/Content.Shared/Verbs/SharedVerbSystem.cs
metalgearsloth 820069ba9c Fixes for grid rotation (#4562)
* Fixes gas overlays
* Fixes verbs
*Set noRot on a bunch of stuff
2021-09-16 13:02:10 +10:00

68 lines
2.4 KiB
C#

using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Shared.Interaction;
using Content.Shared.Physics;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Shared.Verbs
{
public class SharedVerbSystem : EntitySystem
{
[Dependency] private readonly IEntityLookup _lookup = default!;
/// <summary>
/// Get all of the entities relevant for the contextmenu
/// </summary>
/// <param name="player"></param>
/// <param name="targetPos"></param>
/// <param name="contextEntities"></param>
/// <param name="buffer">Whether we should slightly extend out the ignored range for the ray predicated</param>
/// <returns></returns>
public bool TryGetContextEntities(IEntity player, MapCoordinates targetPos, [NotNullWhen(true)] out List<IEntity>? contextEntities, bool buffer = false)
{
contextEntities = null;
var length = buffer ? 1.0f: 0.5f;
var entities = _lookup.GetEntitiesIntersecting(
targetPos.MapId,
Box2.CenteredAround(targetPos.Position, (length, length)))
.ToList();
if (entities.Count == 0) return false;
// TODO: Can probably do a faster distance check with EntityCoordinates given we don't need to get map stuff.
// Check if we have LOS to the clicked-location, otherwise no popup.
var playerPos = player.Transform.MapPosition;
var vectorDiff = playerPos.Position - targetPos.Position;
var distance = vectorDiff.Length + 0.01f;
bool Ignored(IEntity entity)
{
return entities.Contains(entity) ||
entity == player ||
!entity.TryGetComponent(out OccluderComponent? occluder) ||
!occluder.Enabled;
}
var mask = player.TryGetComponent(out SharedEyeComponent? eye) && eye.DrawFov
? CollisionGroup.Opaque
: CollisionGroup.None;
var result = Get<SharedInteractionSystem>().InRangeUnobstructed(playerPos, targetPos, distance, mask, Ignored);
if (!result)
{
return false;
}
contextEntities = entities;
return true;
}
}
}