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OldThink/Content.Server/Explosion/Components
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Ed 1505f5b820 TriggerOnSpawn + Admin toys (#23999)
* spawn on trigger, or trigger on spawn?

* fixes

* fix?

* revert

* fixes

* Update admin_triggers.yml

* pip
2024-01-23 17:25:25 -05:00
..
OnTrigger
smoke grenades (#20996)
2023-12-15 17:49:30 -08:00
ActiveTimerTriggerComponent.cs
…
ActiveTriggerOnTimedCollideComponent.cs
…
AutomatedTimerComponent.cs
…
ClusterGrenadeComponent.cs
Cluster grenades for uplink and security (#22029)
2023-12-13 22:30:42 -05:00
ExplosionResistanceComponent.cs
make syndie bag and rigs explosion resistant (#22088)
2023-12-11 02:43:00 -07:00
ExplosiveComponent.cs
…
OnUseTimerTriggerComponent.cs
…
RandomTimerTriggerComponent.cs
RNG timers for IEDs + small tweaks (#22099)
2023-12-03 13:21:51 +11:00
SpawnOnTriggerComponent.cs
…
TriggerOnActivateComponent.cs
…
TriggerOnCollideComponent.cs
…
TriggerOnMobstateChangeComponent.cs
…
TriggerOnProximityComponent.cs
…
TriggerOnSignalComponent.cs
…
TriggerOnSlipComponent.cs
…
TriggerOnSpawnComponent.cs
TriggerOnSpawn + Admin toys (#23999)
2024-01-23 17:25:25 -05:00
TriggerOnStepTriggerComponent.cs
…
TriggerOnTimedCollideComponent.cs
…
TriggerOnVoiceComponent.cs
…
TriggerWhenEmptyComponent.cs
…
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