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0ecaba17271d50dd5fee1e57cbea2e95b3dee994
OldThink/Content.Server/GameObjects/Components/Mobs
History
DrSmugleaf c78ce3e27a Add click dragging for buckle (#1290)
2020-07-07 00:04:30 +02:00
..
DamageThresholdTemplates
OverlayManager refactor and Flash (#1218)
2020-07-06 23:37:39 +02:00
BuckleComponent.cs
Add click dragging for buckle (#1290)
2020-07-07 00:04:30 +02:00
CameraRecoilComponent.cs
…
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
DamageStates.cs
Click Drag Functionality + Refactor Interaction Interfaces (#1125)
2020-07-06 23:27:03 +02:00
FootstepSoundComponent.cs
Rider static analysis (#433)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
use CannyFastMath in various places even where it might not be any different
2020-06-14 09:36:53 -04:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Click Drag Functionality + Refactor Interaction Interfaces (#1125)
2020-07-06 23:27:03 +02:00
ServerOverlayEffectsComponent.cs
OverlayManager refactor and Flash (#1218)
2020-07-06 23:37:39 +02:00
ServerStatusEffectsComponent.cs
Add Buckling (#1155)
2020-06-25 15:52:24 +02:00
SpeciesComponent.cs
OverlayManager refactor and Flash (#1218)
2020-07-06 23:37:39 +02:00
StunnableComponent.cs
Click Drag Functionality + Refactor Interaction Interfaces (#1125)
2020-07-06 23:27:03 +02:00
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