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145471be2d2a3e9eae68898980cc14eb7667d651
OldThink/Content.Server/Explosion/EntitySystems
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Leon Friedrich 145471be2d Fix unintentional inventory relayed event handling (#10934)
* Add InventoryRelayedEvent<TEvent>

* implement relays

* typos

* a
2022-10-24 01:04:49 -07:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
Fix explosion bug (#11824)
2022-10-11 11:55:53 +11:00
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
Fix explosion bug (#11824)
2022-10-11 11:55:53 +11:00
ExplosionSystem.cs
Fix unintentional inventory relayed event handling (#10934)
2022-10-24 01:04:49 -07:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Unrevert "Remove references to obsolete GridId" (#11531) (#11801)
2022-10-10 08:41:32 +11:00
ExplosionSystem.Processing.cs
adds a source uid to most damage & mobstate events (#11559)
2022-10-08 12:15:27 +02:00
ExplosionSystem.TileFill.cs
Update for collision events by-ref (#10933)
2022-09-14 17:26:26 +10:00
ExplosionTileFlood.cs
…
TriggerSystem.cs
Add voice trigger for modular grenades (#11449)
2022-10-17 04:44:50 +11:00
TriggerSystem.OnUse.cs
…
TriggerSystem.Proximity.cs
Update for collision events by-ref (#10933)
2022-09-14 17:26:26 +10:00
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
Update for collision events by-ref (#10933)
2022-09-14 17:26:26 +10:00
TriggerSystem.Voice.cs
Add voice trigger for modular grenades (#11449)
2022-10-17 04:44:50 +11:00
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