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148c8daeb633bf46cfed8c8cc0aa716dc1fe830f
OldThink
/
Content.Client
/
GameObjects
/
Components
/
Mobs
History
chairbender
ee6c28aede
Better logic related to selecting / deselecting target-based actions (
#2962
)
2021-01-10 15:27:55 +01:00
..
Actions
Actions System + UI (
#2710
)
2020-12-13 23:28:20 +01:00
State
Damage rework (
#2525
)
2020-12-07 14:52:55 +01:00
CameraRecoilComponent.cs
Stop github warnings
2021-01-09 14:51:27 +11:00
ClientActionsComponent.cs
Better logic related to selecting / deselecting target-based actions (
#2962
)
2021-01-10 15:27:55 +01:00
ClientAlertsComponent.cs
Alerts now use SpriteSpecifier
2020-12-23 23:45:52 +01:00
ClientOverlayEffectsComponent.cs
…
CombatModeComponent.cs
…
DamageStateVisualizer.cs
Added enum types (
#2701
)
2020-12-04 11:57:33 +01:00
HumanoidAppearanceComponent.cs
…
ICharacterUI.cs
…
MeleeLungeComponent.cs
…
StunnableComponent.cs
Fix knockdown help sound
2021-01-09 12:17:36 +01:00