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OldThink/Content.Server/Explosion/EntitySystems
History
deltanedas 7dd472c934 smoke grenades (#20996)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-15 17:49:30 -08:00
..
ClusterGrenadeSystem.cs
Cluster grenades for uplink and security (#22029)
2023-12-13 22:30:42 -05:00
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
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ExplosionSystem.cs
Explosion SFX juicing + higher persistence (#22544)
2023-12-16 03:57:46 +11:00
ExplosionSystem.CVars.cs
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ExplosionSystem.GridMap.cs
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ExplosionSystem.Processing.cs
make syndie bag and rigs explosion resistant (#22088)
2023-12-11 02:43:00 -07:00
ExplosionSystem.TileFill.cs
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ExplosionSystem.Visuals.cs
Unrevert audio (#21330)
2023-11-27 22:12:34 +11:00
ExplosionTileFlood.cs
…
SmokeOnTriggerSystem.cs
smoke grenades (#20996)
2023-12-15 17:49:30 -08:00
TriggerSystem.cs
RNG timers for IEDs + small tweaks (#22099)
2023-12-03 13:21:51 +11:00
TriggerSystem.Mobstate.cs
…
TriggerSystem.OnUse.cs
Prevent entities who do not have hands from setting off bombs. (#22250)
2023-12-10 14:12:59 +11:00
TriggerSystem.Proximity.cs
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TriggerSystem.Signal.cs
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TriggerSystem.TimedCollide.cs
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TriggerSystem.Voice.cs
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TwoStageTriggerSystem.cs
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