Files
OldThink/Resources/Locale/en-US/interaction/interaction-popup-component.ftl
ThereDrD0 48d6d8bab8 Апстрим изменений боргов (#549)
* New borg sounds (#27205)

* New borg sounds

* Add manic laughter of an assault borg

Never wanted, but needed

* Fix wrong attribution

* Some requested changes

* Change borgwalk sounds

* Forgor

* Make borgs shown in logprobe (#27788)

* Players can no longer see that emagged cyborgs' internals have been tampered with. (#27816)

* Add emag-detection funtionality to diag huds

* Add component to the omniHUD

* Fix namespace

* Adress discord review, just axe the message.

* Medical borg add chem glasses (#27843)

* Update borg_chassis.yml

* Update borg_chassis.yml

* fix

* Removing unnecessary components and adapting changes (#28391) for the syndicate

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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* Create Consistency in the Syndicate Borgs (#27875)

* Gives Mediborg the Medical Hud (#28391)

* Shifts borgs hats to the right a bit (#28600)

* Gives Insulation and NoSlip to all bots (#28621)

* Gives Insulation and NoSlip to all bots

* remove NoSlip from children

* Prevent borgs from getting duplicate modules (#28943)

* Prevent borgs from getting duplicate modules

* outta the loop

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Co-authored-by: plykiya <plykiya@protonmail.com>

* fix borgs getting deleted by salvage magnets (#29006)

* Borgs can no longer be freely locked/unlocked when emagged (#29605)

Co-authored-by: plykiya <plykiya@protonmail.com>

* Added Health Analyzer to basic treatment module. (#29696)

Removed dropped, added Health Analyzer to Basic Treatment Module

Co-authored-by: JIP <jipdawg93@gmail.com>

* Add petting cyborgs (#30037)

added petting borgs, adjusted interactions

* Fix: Syndie borg can now wield DEsword (#30229)

* Syndie borg can now wield DEsword

* Made child of EnergySwordDouble for borgs
* Made ESword borg module use this new borg DESword

* Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu

* Revert "fix borgs getting deleted by salvage magnets (#29006)"

This reverts commit c6a2d3dc0d15b1f5535ad9fe2a481ec9cfd4f111.

* borgs sound change

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Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: Jajsha <101492056+Zap527@users.noreply.github.com>
Co-authored-by: marbow <152051971+marboww@users.noreply.github.com>
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com>
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com>
Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Co-authored-by: JIPDawg <51352440+JIPDawg@users.noreply.github.com>
Co-authored-by: JIP <jipdawg93@gmail.com>
Co-authored-by: CookieMasterT <124045269+CookieMasterT@users.noreply.github.com>
Co-authored-by: TheKittehJesus <29379890+SamGithubAccount@users.noreply.github.com>
2024-08-03 18:53:54 +03:00

104 lines
8.1 KiB
Plaintext

### Interaction Popup component
## Petting animals
petting-success-generic = You pet {THE($target)} on {POSS-ADJ($target)} head.
petting-success-soft-floofy = You pet {THE($target)} on {POSS-ADJ($target)} soft floofy head.
petting-success-bingus = You pet {THE($target)} on {POSS-ADJ($target)} wrinkly little head.
petting-success-bird = You pet {THE($target)} on {POSS-ADJ($target)} cute feathery head.
petting-success-carp = You pet {THE($target)} on {POSS-ADJ($target)} fishy little head.
petting-success-cat = You pet {THE($target)} on {POSS-ADJ($target)} fuzzy little head.
petting-success-corrupted-corgi = In an act of hubris, you pet {THE($target)} on {POSS-ADJ($target)} cursed little head.
petting-success-crab = You pet {THE($target)} on {POSS-ADJ($target)} smooth little head.
petting-success-dehydrated-carp = You pet {THE($target)} on {POSS-ADJ($target)} dry little head. {CAPITALIZE(OBJECT($target))} seems to like you now!
petting-success-dog = You pet {THE($target)} on {POSS-ADJ($target)} soft floofy head.
petting-success-frog = You pet {THE($target)} on {POSS-ADJ($target)} slippery little head.
petting-success-goat = You pet {THE($target)} on {POSS-ADJ($target)} horned floofy head.
petting-success-goose = Against all odds, you manage to pet {THE($target)} on {POSS-ADJ($target)} horrible little head.
petting-success-kangaroo = You pet {THE($target)} on {POSS-ADJ($target)} Strayan head.
petting-success-possum = You pet {THE($target)} on {POSS-ADJ($target)} horrible little head.
petting-success-pig = You pet {THE($target)} on {POSS-ADJ($target)} hairy head.
petting-success-raccoon = You pet {THE($target)} on {POSS-ADJ($target)} trash eating little head.
petting-success-reptile = You pet {THE($target)} on {POSS-ADJ($target)} scaly little head.
petting-success-sloth = You pet {THE($target)} on {POSS-ADJ($target)} slow moving head.
petting-success-space-cat = You pet {THE($target)} on {POSS-ADJ($target)} glass domed head.
petting-success-tarantula = You pet {THE($target)} on {POSS-ADJ($target)} hairy little head.
petting-success-holo = You pet {THE($target)} on {POSS-ADJ($target)} metallic spiky head.
petting-success-dragon = Dodging teeth, claws, and flames, you pet {THE($target)} on {POSS-ADJ($target)} massive scaled head.
petting-success-hamster = You pet {THE($target)} on {POSS-ADJ($target)} fluffy little head.
petting-success-bear = You reluctantly pet {THE($target)} on {POSS-ADJ($target)} mystical head.
petting-success-slimes = You pet {THE($target)} on {POSS-ADJ($target)} mucous surface.
petting-success-snake = You pet {THE($target)} on {POSS-ADJ($target)} scaly large head.
petting-success-monkey = You pet {THE($target)} on {POSS-ADJ($target)} mischevious little head.
petting-success-nymph = You pet {THE($target)} on {POSS-ADJ($target)} wooden little head.
petting-failure-generic = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} aloof towards you.
petting-failure-bat = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} too hard to catch!
petting-failure-carp = You reach out to pet {THE($target)}, but {POSS_ADJ($target)} sharp teeth make you think twice.
petting-failure-corrupted-corgi = You reach out to pet {THE($target)}, but think better of it.
petting-failure-crab = You reach out to pet {THE($target)}, but {SUBJECT($target)} snaps {POSS-ADJ($target)} claws in your general direction!
petting-failure-dehydrated-carp = You pet {THE($target)} on {POSS-ADJ($target)} dry little head.
petting-failure-goat = You reach out to pet {THE($target)}, but {SUBJECT($target)} stubbornly refuses!
petting-failure-goose = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} too horrible!
petting-failure-goose = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} too australian!
petting-failure-possum = You reach out to pet {THE($target)}, but are met with hisses and snarls!
petting-failure-pig = You reach out to pet {THE($target)}, but are met with irritated oinks and squeals!
petting-failure-raccoon = You reach out to pet {THE($target)}, but {THE($target)} is busy raccooning around.
petting-failure-sloth = You reach out to pet {THE($target)}, but {SUBJECT($target)} somehow dodge with ludicrous speed!
petting-failure-holo = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} spikes almost impale your hand!
petting-failure-dragon = You raise your hand, but as {THE($target)} roars, you decide you'd rather not be toasty carp food.
petting-failure-hamster = You reach out to pet {THE($target)}, but {SUBJECT($target)} attempts to bite your finger and only your quick reflexes save you from an almost fatal injury.
petting-failure-bear = You reach out to pet {THE($target)}, but {SUBJECT($target)} growls, making you think twice.
petting-failure-monkey = You reach out to pet {THE($target)}, but {SUBJECT($target)} almost bites your fingers!
petting-failure-nymph = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} moves their branches away.
petting-failure-shadow = You're trying to pet {THE($target)}, but your hand passes through the cold darkness of his body.
## Petting silicons
petting-success-honkbot = You pet {THE($target)} on {POSS-ADJ($target)} slippery metal head.
petting-success-mimebot = You pet {THE($target)} on {POSS-ADJ($target)} cold metal head.
petting-success-cleanbot = You pet {THE($target)} on {POSS-ADJ($target)} damp metal head.
petting-success-medibot = You pet {THE($target)} on {POSS-ADJ($target)} sterile metal head.
petting-success-generic-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} metal head.
petting-success-salvage-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} dirty metal head.
petting-success-engineer-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} reflective metal head.
petting-success-janitor-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} damp metal head.
petting-success-medical-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} sterile metal head.
petting-success-service-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} dapper looking metal head.
petting-success-syndicate-cyborg = You pet {THE($target)} on {POSS-ADJ($target)} menacing metal head.
petting-success-recycler = You pet {THE($target)} on {POSS-ADJ($target)} mildly threatening steel exterior.
petting-failure-honkbot = You reach out to pet {THE($target)}, but {SUBJECT($target)} honks in refusal!
petting-failure-cleanbot = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy mopping!
petting-failure-mimebot = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy miming!
petting-failure-medibot = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} syringe nearly stabs your hand!
petting-failure-generic-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy stating laws!
petting-failure-salvage-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy drilling!
petting-failure-engineer-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy repairing!
petting-failure-janitor-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy cleaning!
petting-failure-medical-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy saving lives!
petting-failure-service-cyborg = You reach out to pet {THE($target)}, but {SUBJECT($target)} {CONJUGATE-BE($target)} busy serving others!
petting-failure-syndicate-cyborg = You reach out to pet {THE($target)}, but {POSS-ADJ($target)} treacherous affiliation makes you reconsider.
## Knocking on windows
# Shown when knocking on a window
## Rattling fences
fence-rattle-success = *rattle*
## Hugging players
hugging-success-generic = You hug {THE($target)}.
hugging-success-generic-others = { CAPITALIZE(THE($user)) } hugs {THE($target)}.
hugging-success-generic-target = { CAPITALIZE(THE($user)) } hugs you.
## Other
petting-success-tesla = You pet {THE($target)}, violating the laws of nature and physics.
petting-failure-tesla = You reach out towards {THE($target)}, but it zaps your hand away.