Files
OldThink/Content.Client/_White/EntityCrimeRecords/ShowCrimeRecordsSystem.cs

104 lines
3.9 KiB
C#

using Content.Shared.GameTicking;
using Content.Shared.Humanoid;
using Content.Shared.IdentityManagement.Components;
using Content.Shared.Inventory;
using Content.Shared.White.EntityCrimeRecords;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Enums;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Client._White.EntityCrimeRecords
{
public sealed class ShowCrimeRecordsSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
private EntityCrimeRecordsOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ShowCrimeRecordsComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<ShowCrimeRecordsComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<ShowCrimeRecordsComponent, PlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<ShowCrimeRecordsComponent, PlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
_overlay = new(EntityManager, _inventorySystem, this);
}
private void OnInit(EntityUid uid, ShowCrimeRecordsComponent component, ComponentInit args)
{
if (_player.LocalPlayer?.ControlledEntity == uid)
{
_overlayMan.AddOverlay(_overlay);
}
}
private void OnRemove(EntityUid uid, ShowCrimeRecordsComponent component, ComponentRemove args)
{
if (_player.LocalPlayer?.ControlledEntity == uid)
{
_overlayMan.RemoveOverlay(_overlay);
}
}
private void OnPlayerAttached(EntityUid uid, ShowCrimeRecordsComponent component, PlayerAttachedEvent args)
{
_overlayMan.AddOverlay(_overlay);
}
private void OnPlayerDetached(EntityUid uid, ShowCrimeRecordsComponent component, PlayerDetachedEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}
private void OnRoundRestart(RoundRestartCleanupEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}
public string CanIdentityName(EntityUid target)
{
var representation = GetIdentityRepresentation(target);
var ev = new SeeIdentityAttemptEvent();
RaiseLocalEvent(target, ev);
return representation.ToStringKnown(!ev.Cancelled);
}
/// <summary>
/// Gets an 'identity representation' of an entity, with their true name being the entity name
/// and their 'presumed name' and 'presumed job' being the name/job on their ID card, if they have one.
/// </summary>
private IdentityRepresentation GetIdentityRepresentation(EntityUid target,
InventoryComponent? inventory=null,
HumanoidAppearanceComponent? appearance=null)
{
var age = 18;
var gender = Gender.Epicene;
// Always use their actual age and gender, since that can't really be changed by an ID.
if (Resolve(target, ref appearance, false))
{
gender = appearance.Gender;
age = appearance.Age;
}
var trueName = Name(target);
if (!Resolve(target, ref inventory, false))
return new(trueName, gender, age.ToString(), string.Empty);
string? presumedJob = null;
string? presumedName = null;
// If it didn't find a job, that's fine.
return new IdentityRepresentation(trueName, gender, age.ToString(), presumedName, presumedJob);
}
}
}