Files
OldThink/Content.Client/_White/EntityHealthBar/ShowHealthBarsSystem.cs

63 lines
2.2 KiB
C#

using Content.Shared.GameTicking;
using Content.Shared.White.EntityHealthBar;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Shared.Player;
namespace Content.Client._White.EntityHealthBar
{
public sealed class ShowHealthBarsSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IOverlayManager _overlayMan = default!;
private EntityHealthBarOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, PlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<ShowWhiteHealthBarsComponent, PlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
_overlay = new(EntityManager);
}
private void OnInit(EntityUid uid, ShowWhiteHealthBarsComponent component, ComponentInit args)
{
if (_player.LocalPlayer?.ControlledEntity == uid)
{
_overlayMan.AddOverlay(_overlay);
_overlay.DamageContainers = component.DamageContainers;
}
}
private void OnRemove(EntityUid uid, ShowWhiteHealthBarsComponent component, ComponentRemove args)
{
if (_player.LocalPlayer?.ControlledEntity == uid)
{
_overlayMan.RemoveOverlay(_overlay);
}
}
private void OnPlayerAttached(EntityUid uid, ShowWhiteHealthBarsComponent component, PlayerAttachedEvent args)
{
_overlayMan.AddOverlay(_overlay);
_overlay.DamageContainers = component.DamageContainers;
}
private void OnPlayerDetached(EntityUid uid, ShowWhiteHealthBarsComponent component, PlayerDetachedEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}
private void OnRoundRestart(RoundRestartCleanupEvent args)
{
_overlayMan.RemoveOverlay(_overlay);
}
}
}