Files
OldThink/Content.Client/_White/Jukebox/JukeboxSystem.cs

311 lines
11 KiB
C#

using Content.Shared.GameTicking;
using Content.Shared.Physics;
using Content.Shared.White;
using Content.Shared.White.Jukebox;
using Robust.Client.Audio;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Client.ResourceManagement;
using Robust.Shared.Audio.Sources;
using Robust.Shared.Configuration;
using Robust.Shared.GameStates;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Utility;
namespace Content.Client._White.Jukebox;
public sealed class JukeboxSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IResourceCache _resource = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IAudioManager _clydeAudio = default!;
[Dependency] private readonly SharedPhysicsSystem _physicsSystem = default!;
private readonly Dictionary<JukeboxComponent, JukeboxAudio> _playingJukeboxes = new();
private float _jukeboxVolume;
public override void Initialize()
{
base.Initialize();
_cfg.OnValueChanged(WhiteCVars.JukeboxVolume, JukeboxVolumeChanged, true);
SubscribeLocalEvent<JukeboxComponent, ComponentHandleState>(OnStateChanged);
SubscribeLocalEvent<JukeboxComponent, ComponentRemove>(OnComponentRemoved);
SubscribeNetworkEvent<RoundRestartCleanupEvent>(OnRoundRestart);
SubscribeNetworkEvent<TickerJoinLobbyEvent>(JoinLobby);
SubscribeNetworkEvent<JukeboxStopPlaying>(OnStopPlaying);
}
private void JukeboxVolumeChanged(float volume)
{
_jukeboxVolume = volume;
CleanUp();
}
private void JoinLobby(TickerJoinLobbyEvent ev)
{
CleanUp();
}
private void OnRoundRestart(RoundRestartCleanupEvent ev)
{
CleanUp();
}
private void OnComponentRemoved(EntityUid uid, JukeboxComponent component, ComponentRemove args)
{
if (!_playingJukeboxes.TryGetValue(component, out var playingData)) return;
playingData.PlayingStream.StopPlaying();
_playingJukeboxes.Remove(component);
}
private void OnStopPlaying(JukeboxStopPlaying ev)
{
if (!ev.JukeboxUid.HasValue) return;
if(!TryComp<JukeboxComponent>(GetEntity(ev.JukeboxUid), out var jukeboxComponent)) return;
if(!_playingJukeboxes.TryGetValue(jukeboxComponent, out var jukeboxAudio)) return;
jukeboxAudio.PlayingStream.StopPlaying();
_playingJukeboxes.Remove(jukeboxComponent);
}
public void RequestSongToPlay(JukeboxComponent component, JukeboxSong jukeboxSong)
{
if (!_resource.TryGetResource<AudioResource>((ResPath) jukeboxSong.SongPath!, out var songResource))
{
return;
}
RaiseNetworkEvent(new JukeboxRequestSongPlay()
{
Jukebox = GetNetEntity(component.Owner),
SongName = jukeboxSong.SongName,
SongPath = jukeboxSong.SongPath,
SongDuration = (float)songResource.AudioStream.Length.TotalSeconds
});
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
var localPlayerEntity = _playerManager.LocalPlayer!.ControlledEntity;
if (!localPlayerEntity.HasValue)
{
CleanUp();
return;
}
ProcessJukeboxes();
}
private void ProcessJukeboxes()
{
var jukeboxes = EntityQuery<JukeboxComponent, TransformComponent>();
var playerXform = Comp<TransformComponent>(_playerManager.LocalPlayer!.ControlledEntity!.Value);
foreach (var (jukeboxComponent, jukeboxXform) in jukeboxes)
{
if (jukeboxXform.MapID != playerXform.MapID || (jukeboxXform.MapPosition.Position - playerXform.MapPosition.Position).Length() > jukeboxComponent.MaxAudioRange)
{
if (_playingJukeboxes.TryGetValue(jukeboxComponent, out var stream))
{
_playingJukeboxes.Remove(jukeboxComponent);
stream.PlayingStream.StopPlaying();
stream.PlayingStream.Dispose();
}
continue;
}
if (_playingJukeboxes.TryGetValue(jukeboxComponent, out var jukeboxAudio))
{
if (!jukeboxAudio.PlayingStream.Playing)
{
HandleDoneStream(jukeboxAudio, jukeboxComponent, jukeboxXform, playerXform);
continue;
}
if (jukeboxAudio.SongData.SongPath != jukeboxComponent.PlayingSongData?.SongPath)
{
HandleSongChanged(jukeboxAudio, jukeboxComponent, jukeboxXform, playerXform);
continue;
}
SetRolloffAndOcclusion(jukeboxComponent, playerXform, jukeboxXform, jukeboxAudio);
SetPosition(jukeboxXform, jukeboxAudio);
}
else
{
if (jukeboxComponent.PlayingSongData == null)
{
SetBarsLayerVisible(jukeboxComponent, false);
continue;
}
var stream = TryCreateStream(jukeboxComponent, jukeboxXform, playerXform);
if (stream == null)
{
continue;
}
_playingJukeboxes.Add(jukeboxComponent, stream);
SetBarsLayerVisible(jukeboxComponent, true);
}
}
}
private void SetPosition(TransformComponent jukeboxXform, JukeboxAudio jukeboxAudio)
{
jukeboxAudio.PlayingStream.Position = jukeboxXform.MapPosition.Position;
}
private void SetRolloffAndOcclusion(JukeboxComponent jukeboxComponent, TransformComponent playerXform, TransformComponent jukeboxXform, JukeboxAudio jukeboxAudio)
{
var collisionMask = CollisionGroup.Impassable;
var sourceRelative = playerXform.MapPosition.Position - jukeboxXform.MapPosition.Position;
var occlusion = 0f;
if (sourceRelative.Length() > 0)
{
occlusion = _physicsSystem.IntersectRayPenetration(jukeboxXform.MapID,
new CollisionRay(jukeboxXform.MapPosition.Position, sourceRelative.Normalized(), (int)collisionMask),
sourceRelative.Length(), jukeboxXform.Owner) * 3f;
}
jukeboxAudio.PlayingStream.Occlusion = occlusion;
jukeboxAudio.PlayingStream.RolloffFactor = (jukeboxXform.MapPosition.Position - playerXform.MapPosition.Position).Length() * jukeboxComponent.RolloffFactor;
}
private void HandleSongChanged(JukeboxAudio jukeboxAudio, JukeboxComponent jukeboxComponent, TransformComponent jukeboxXform, TransformComponent playerXform)
{
jukeboxAudio.PlayingStream.StopPlaying();
if (jukeboxComponent.PlayingSongData != null && jukeboxComponent.PlayingSongData.SongPath == jukeboxAudio.SongData.SongPath)
{
var newStream = TryCreateStream(jukeboxComponent, jukeboxXform, playerXform);
if(newStream == null) return;
_playingJukeboxes[jukeboxComponent] = newStream;
SetBarsLayerVisible(jukeboxComponent, true);
}
else
{
_playingJukeboxes.Remove(jukeboxComponent);
SetBarsLayerVisible(jukeboxComponent, false);
}
}
private void HandleDoneStream(JukeboxAudio jukeboxAudio, JukeboxComponent jukeboxComponent, TransformComponent jukeboxXform, TransformComponent playerXform)
{
if (!jukeboxComponent.Repeating)
{
jukeboxAudio.PlayingStream.StopPlaying();
_playingJukeboxes.Remove(jukeboxComponent);
SetBarsLayerVisible(jukeboxComponent, false);
return;
}
if(jukeboxComponent.PlayingSongData == null) return;
var newStream = TryCreateStream(jukeboxComponent, jukeboxXform, playerXform);
if (newStream == null)
{
_playingJukeboxes.Remove(jukeboxComponent);
SetBarsLayerVisible(jukeboxComponent, false);
}
else
{
_playingJukeboxes[jukeboxComponent] = newStream;
SetBarsLayerVisible(jukeboxComponent, true);
}
}
private JukeboxAudio? TryCreateStream(JukeboxComponent jukeboxComponent, TransformComponent jukeboxXform, TransformComponent playerXform)
{
if (jukeboxComponent.PlayingSongData == null) return null!;
var resourcePath = jukeboxComponent.PlayingSongData.SongPath!;
if(!_resource.TryGetResource<AudioResource>((ResPath) resourcePath, out var audio))
return null!;
if (audio.AudioStream.Length.TotalSeconds < jukeboxComponent.PlayingSongData!.PlaybackPosition)
{
return null!;
}
var playingStream = _clydeAudio.CreateAudioSource(audio.AudioStream);
if (playingStream == null)
return null!;
playingStream.Volume = _jukeboxVolume;
playingStream.PlaybackPosition = jukeboxComponent.PlayingSongData.PlaybackPosition;
playingStream.Position = jukeboxXform.MapPosition.Position;
var jukeboxAudio = new JukeboxAudio(playingStream!, audio, jukeboxComponent.PlayingSongData);
SetRolloffAndOcclusion(jukeboxComponent, playerXform, jukeboxXform, jukeboxAudio);
playingStream.StartPlaying();
return jukeboxAudio;
}
private void SetBarsLayerVisible(JukeboxComponent jukeboxComponent, bool visible)
{
var spriteComponent = Comp<SpriteComponent>(jukeboxComponent.Owner);
spriteComponent.LayerMapTryGet("bars", out var layer);
spriteComponent.LayerSetVisible(layer, visible);
}
private void OnStateChanged(EntityUid uid, JukeboxComponent component, ref ComponentHandleState args)
{
if (args.Current is JukeboxComponentState state)
{
component.Repeating = state.Playing;
component.Volume = state.Volume;
component.PlayingSongData = state.SongData;
}
}
private class JukeboxAudio
{
public PlayingSongData SongData { get; }
public IAudioSource PlayingStream { get; }
public AudioResource AudioStream { get; }
public JukeboxAudio(IAudioSource playingStream, AudioResource audioStream, PlayingSongData songData)
{
PlayingStream = playingStream;
AudioStream = audioStream;
SongData = songData;
}
}
private void CleanUp()
{
foreach (var playingJukebox in _playingJukeboxes.Values)
{
playingJukebox.PlayingStream.StopPlaying();
playingJukebox.PlayingStream.Dispose();
}
_playingJukeboxes.Clear();
}
}