Files
OldThink/Resources/keybinds.yml
Pieter-Jan Briers 2ec493e2af Combat mode improvements.
You now need to hold the mouse for 0.15 seconds in combat mode to actually do an attack.

Otherwise it's regular item interaction (for now).
2020-01-26 03:38:51 +01:00

148 lines
2.5 KiB
YAML

version: 1 # Not used right now, whatever.
binds:
- function: UseOrAttack
type: state
key: MouseLeft
canFocus: true
- function: ShowDebugMonitors
type: Toggle
key: F3
- function: HideUI
type: Toggle
key: F4
- function: MoveUp
type: State
key: W
- function: MoveLeft
type: State
key: A
- function: MoveRight
type: State
key: D
- function: MoveDown
type: State
key: S
#- function: Run
# type: State
# key: Shift
- function: ShowEscapeMenu
type: State
key: Escape
- function: FocusChatWindow
type: State
key: T
- function: EditorLinePlace
type: State
key: MouseLeft
canFocus: true
mod1: Shift
- function: EditorGridPlace
type: State
key: MouseLeft
canFocus: true
mod1: Control
- function: EditorPlaceObject
type: State
key: MouseLeft
canFocus: true
- function: EditorCancelPlace
type: State
key: MouseRight
canFocus: true
- function: EditorRotateObject
type: State
key: MouseMiddle
- function: SwapHands
type: State
key: X
- function: Drop
type: State
key: Q
- function: ActivateItemInHand
type: State
key: Z
- function: OpenCharacterMenu
type: State
key: C
- function: ExamineEntity
type: State
key: MouseLeft
canFocus: true
mod1: Shift
- function: ActivateItemInWorld
type: state
key: E
- function: ThrowItemInHand
type: state
key: MouseLeft
canFocus: true
mod1: Control
- function: OpenContextMenu
type: state
key: MouseRight
canFocus: true
- function: ToggleCombatMode
type: State
key: R
- function: OpenCraftingMenu
type: state
key: G
- function: OpenTutorial
type: state
key: F1
- function: OpenInventoryMenu
type: state
key: I
- function: ShowDebugConsole
type: state
key: Tilde
- function: MouseMiddle
type: state
key: MouseMiddle
canFocus: true
- function: TextCursorLeft
type: state
key: Left
canRepeat: true
- function: TextCursorRight
type: state
key: Right
canRepeat: true
- function: TextCursorBegin
type: state
key: Home
- function: TextCursorEnd
type: state
key: End
canRepeat: true
- function: TextBackspace
type: state
key: BackSpace
canRepeat: true
- function: TextSubmit
type: state
key: Return
- function: TextSubmit
type: state
key: NumpadEnter
- function: TextPaste
type: state
key: V
mod1: Control
- function: TextHistoryPrev
type: state
key: Up
- function: TextHistoryNext
type: state
key: Down
- function: TextReleaseFocus
type: state
key: Escape
- function: TextScrollToBottom
type: state
key: PageDown
- function: TextDelete
type: state
key: Delete
canRepeat: true