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3722cbfa97e7c154ca864c3624c8261ef8cdcc9f
OldThink/Content.Shared/GameObjects/Components/Mobs
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DrSmugleaf 5c0cf1b1a0 Use 'new' expression in places where the type is evident for content (#2590)
* Content.Client

* Content.Benchmarks

* Content.IntegrationTests

* Content.Server

* Content.Server.Database

* Content.Shared

* Content.Tests

* Merge fixes

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2020-11-27 21:00:49 +11:00
..
State
Change all of body system to use entities and components (#2074)
2020-10-10 15:25:13 +02:00
ExaminerComponent.cs
…
SharedAlertsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
SharedCameraRecoilComponent.cs
…
SharedCombatModeComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
SharedDamageState.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
SharedHairComponent.cs
…
SharedHumanoidAppearanceComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
SharedOverlayEffectsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
SharedStunnableComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
TargetingZone.cs
…
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