Files
OldThink/Content.Client/Gravity/GravitySystem.Shake.cs
Jabak 381d904d4b почти важно (#135)
* Add data field for id card microwave behaviour (#28087)

* Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049)

Move replacement chance to ReplacementAccentPrototype

* Resolves Bible summon message being sent to all users (#28104)

* Changed PopupEntity overload used to ensure message is only sent to user

* Updated uid for PopupEntity call

* Updating _popupSystem.PopupEntity call in AttemptSummon

* Random book story generator refactor (#28082)

* Randomized book overhaul

* Fix prototype names

* Improved setting paper content

* Praise Ratvar

* Fix activatable UI popup message spam (#28123)

Fixed activatable UI popup message spam

* Modify battery assert to avoid floating point errors (#28007)

* Update component query benchmarks (#27967)

* Add more component query benchmarks.

* Rename benchmark

* Use non-generic `TryComp()` for metadata & transform (#28133)

* sleeper agent appear later into the round and only once (#28160)

---------

Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
2024-10-04 11:27:12 +03:00

62 lines
1.9 KiB
C#

using System.Numerics;
using Content.Shared.Camera;
using Content.Shared.Gravity;
using Robust.Client.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Client.Gravity;
public sealed partial class GravitySystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedCameraRecoilSystem _sharedCameraRecoil = default!;
private void InitializeShake()
{
SubscribeLocalEvent<GravityShakeComponent, ComponentInit>(OnShakeInit);
}
private void OnShakeInit(EntityUid uid, GravityShakeComponent component, ComponentInit args)
{
var localPlayer = _playerManager.LocalEntity;
if (!TryComp(localPlayer, out TransformComponent? xform) ||
xform.GridUid != uid && xform.MapUid != uid)
{
return;
}
if (Timing.IsFirstTimePredicted && TryComp<GravityComponent>(uid, out var gravity))
{
_audio.PlayGlobal(gravity.GravityShakeSound, Filter.Local(), true, AudioParams.Default.WithVolume(-2f));
}
}
protected override void ShakeGrid(EntityUid uid, GravityComponent? gravity = null)
{
base.ShakeGrid(uid, gravity);
if (!Resolve(uid, ref gravity) || !Timing.IsFirstTimePredicted)
return;
var localPlayer = _playerManager.LocalEntity;
if (!TryComp(localPlayer, out TransformComponent? xform))
return;
if (xform.GridUid != uid ||
xform.GridUid == null && xform.MapUid != uid)
{
return;
}
var kick = new Vector2(_random.NextFloat(), _random.NextFloat()) * GravityKick;
_sharedCameraRecoil.KickCamera(localPlayer.Value, kick);
}
}