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3a54ace1a83cd1a12c9bce6524fbbdb76b4e818a
OldThink/Content.Server/GameObjects/Components/Mobs
History
DrSmugleaf 8f9ed2f562 Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965)
* Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods

* Remove redundant code
2020-09-01 12:34:53 +02:00
..
Speech
Accent System (#1892)
2020-08-25 17:09:39 +02:00
State
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
CameraRecoilComponent.cs
…
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
HumanoidAppearanceComponent.cs
added Character Setup (#511)
2020-01-18 01:54:13 +01:00
MindComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965)
2020-09-01 12:34:53 +02:00
StunnableComponent.cs
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
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