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3bbbb59bb1959d50e5aafeb29a194fffc2f6c8fc
OldThink
/
Content.Server
/
Explosion
/
EntitySystems
History
metalgearsloth
38fc066fb9
Re-implement recoil (
#9406
)
...
* Re-implement recoil Playing around with the values atm * Update constants * final tweaks
2022-07-14 22:01:25 +10:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
Make explosive armor multiplicative and not additive (
#9498
)
2022-07-07 13:15:20 +10:00
ExplosionSystem.cs
Re-implement recoil (
#9406
)
2022-07-14 22:01:25 +10:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
…
ExplosionSystem.Processing.cs
Fix & speed up explosion lookup (
#9526
)
2022-07-08 13:29:43 +10:00
ExplosionSystem.TileFill.cs
…
ExplosionTileFlood.cs
…
TriggerSystem.cs
Shards damage barefoot users + steptrigger-related general cleanup (
#9585
)
2022-07-10 02:28:37 -07:00
TriggerSystem.OnUse.cs
…
TriggerSystem.Proximity.cs
…
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
…