Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
3cfa00e91c2caf2d7e78ccb63a3dfdb729e628d4
OldThink/Content.Server/Explosion/EntitySystems
History
Leon Friedrich de7bd0063a Fix two explosion bugs (#10909)
* Fix trigger LINQ error.

* divide by zero
2022-08-28 16:48:49 -07:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionSpaceTileFlood.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionSystem.Airtight.cs
Fix two explosion bugs (#10909)
2022-08-28 16:48:49 -07:00
ExplosionSystem.cs
Fix a bunch of compiler warnings (#10518)
2022-08-13 22:28:34 -07:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Remove implicit GridId conversions (#8975)
2022-06-28 22:56:02 +10:00
ExplosionSystem.Processing.cs
Preserve explosion error stack trace (#10379)
2022-08-07 14:01:21 +10:00
ExplosionSystem.TileFill.cs
Remove Explicit GridId References (#8315)
2022-06-12 11:54:41 +10:00
ExplosionTileFlood.cs
…
TriggerSystem.cs
Fix two explosion bugs (#10909)
2022-08-28 16:48:49 -07:00
TriggerSystem.OnUse.cs
Allow C4's auto-starting when stickied quality to be toggled (#10434)
2022-08-13 22:48:02 -07:00
TriggerSystem.Proximity.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
TriggerSystem.Signal.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
TriggerSystem.TimedCollide.cs
Improve test stability (#10913)
2022-08-28 15:13:59 -07:00
Powered by Gitea Version: 1.25.3 Page: 1095ms Template: 22ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API