* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
4 lines
152 B
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4 lines
152 B
Plaintext
Alright because tiles don't use RSIs (yet) I gotta write this out.
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floor_steel.png taken from CEV-Eris commit 28e589f0ff72a009adf17db767e90be39054f0f2
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