* Multiple hands in gui first pass * Remove IHandsComponent interface * Create hand class and more hand textures * Refactor ServerHandsComponent to use a single list of hands * Seal SharedHand * Fix picked up items not showing on top of the hand buttons * Remove HandsGui buttons and panels dictionaries * Fix items in hands rendering * Fix wrong hand container comparison * Fix not updating the location of duplicate hands * Change ClientHandsComponent to use a SortedList instead of a dictionary * More merge conflict fixes * Change SortedList to List * Fix hand button order * Add item tooltip for more than 2 hands and updating when removing hands * Add add hand and remove hand command * Merge conflict fixes * Remove nullable reference type from ContainerSlot * Fix texture errors * Fix error when reaching 0 hands * Fix error when swapping hands with no hands * Merged remove hand methods * Fix item panel texture errors * Merge conflict fixes * Fix addhand and removehand command descriptions * Add properly displaying tooltips for 2 hands * Make hand indexes and locations consistent across the client and server * Add dropping held entity if a hand is removed * Change hand location to be calculated by index * Made different hand gui updates more consistent * Remove human body yml testing changes * Sanitize addhand and removehand commands * Merge conflict fixes * Remove testing changes * Revert body system changes * Add missing imports * Remove obsolete hands parameter in yml files * Fix broken import * Fix startup error and adding and removing hands on the same tick * Make hand container id use an uint In case someone gets more than 2 billion hands * Rename hand component files * Make hands state use an array
169 lines
2.0 KiB
YAML
169 lines
2.0 KiB
YAML
- Index: 1
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Name: Player
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Commands:
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- login
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- joingame
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- help
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- list
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- say
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- whisper
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- me
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- ooc
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- observe
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- toggleready
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- ghost
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- suicide
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- hostlogin
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- Index: 50
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Name: Moderator
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Commands:
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- login
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- logout
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- joingame
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- help
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- list
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- say
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- whisper
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- me
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- ooc
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- showtime
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- observe
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- toggleready
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- ghost
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- suicide
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- kick
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- listplayers
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- loc
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- hostlogin
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- Index: 100
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Name: Administrator
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Commands:
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- logout
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- joingame
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- help
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- list
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- say
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- whisper
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- me
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- ooc
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- showtime
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- aghost
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- observe
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- toggleready
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- ghost
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- suicide
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- spawn
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- delete
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- tp
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- tpgrid
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- setgamepreset
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- forcepreset
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- delaystart
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- startround
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- endround
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- restartround
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- respawn
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- rejuvenate
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- addcomp
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- controlmob
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- kick
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- listplayers
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- loc
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- lsmap
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- lsgrid
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- mindinfo
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- addrole
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- rmrole
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- addoverlay
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- rmoverlay
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- showtime
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- group
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- addai
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- warp
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- hostlogin
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- deleteewc
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- asay
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- mapping
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- addhand
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- removehand
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CanViewVar: true
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CanAdminPlace: true
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- Index: 200
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Name: Host
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Commands:
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- logout
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- joingame
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- help
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- list
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- say
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- whisper
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- me
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- ooc
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- showtime
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- aghost
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- observe
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- toggleready
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- ghost
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- suicide
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- spawn
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- delete
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- tp
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- tpgrid
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- setgamepreset
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- forcepreset
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- delaystart
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- startround
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- endround
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- restartround
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- respawn
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- rejuvenate
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- addcomp
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- controlmob
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- kick
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- listplayers
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- loc
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- lsmap
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- lsgrid
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- mindinfo
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- addrole
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- rmrole
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- addoverlay
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- rmoverlay
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- srvpopupmsg
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- group
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- showtime
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- restart
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- cvar
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- netaudit
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- szr_stats
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- mem
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- addai
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- loglevel
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- testlog
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- addmap
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- rmmap
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- savebp
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- loadbp
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- savemap
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- loadmap
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- pausemap
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- unpausemap
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- querymappaused
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- mapinit
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- saveconfig
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- gc
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- gc_mode
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- warp
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- deleteewc
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- sudo
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- asay
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- mapping
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- addhand
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- removehand
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CanViewVar: true
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CanAdminPlace: true
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CanScript: true
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