Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
4dc0927920796fef03574a4e8a3c77fa4fed6380
OldThink/Content.Server/Explosion/EntitySystems
History
KP e5fb3552a7 Prevent entities who do not have hands from setting off bombs. (#22250)
2023-12-10 14:12:59 +11:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
…
ExplosionSystem.cs
Unrevert audio (#21330)
2023-11-27 22:12:34 +11:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Fix error when trying to get a state with deleted grid entity ids in ExplosionVisualsComponent (#21743)
2023-11-19 06:02:45 +11:00
ExplosionSystem.Processing.cs
Reduce ChunkingSystem allocations (#21795)
2023-11-29 12:02:24 +11:00
ExplosionSystem.TileFill.cs
…
ExplosionSystem.Visuals.cs
Unrevert audio (#21330)
2023-11-27 22:12:34 +11:00
ExplosionTileFlood.cs
…
TriggerSystem.cs
RNG timers for IEDs + small tweaks (#22099)
2023-12-03 13:21:51 +11:00
TriggerSystem.Mobstate.cs
…
TriggerSystem.OnUse.cs
Prevent entities who do not have hands from setting off bombs. (#22250)
2023-12-10 14:12:59 +11:00
TriggerSystem.Proximity.cs
…
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
…
TriggerSystem.Voice.cs
…
TwoStageTriggerSystem.cs
…
Powered by Gitea Version: 1.25.3 Page: 2425ms Template: 108ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API