Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
504bd1e155d5b99be69f96d7a8bfb128ba3ddf1e
OldThink/Content.Client/GameObjects/Components/Mobs
History
Pieter-Jan Briers 5a5a3b8548 Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
..
CameraRecoilComponent.cs
Remove redundancy
2020-04-20 12:57:05 +01:00
ClientOverlayEffectsComponent.cs
Remove redundancy
2020-04-20 12:57:05 +01:00
ClientStatusEffectsComponent.cs
Cooldown for status effects (#1109)
2020-06-12 16:22:36 +02:00
CombatModeComponent.cs
Update content repo and RobustToolbox
2020-04-20 10:36:02 +01:00
HumanoidAppearanceComponent.cs
Implement female uniform masking.
2020-01-21 18:11:15 +01:00
ICharacterUI.cs
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
SpeciesComponent.cs
Move "players don't collide with mobs" to shared to fix mispredicts on it.
2020-06-24 11:58:13 +02:00
SpeciesVisualizer2D.cs
Fix compile on full release.
2020-05-22 21:39:13 +02:00
StunnableComponent.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
Powered by Gitea Version: 1.25.3 Page: 1244ms Template: 32ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API