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51d7f180e045403ca1dffef110bcd7c5bb852671
OldThink/Content.Server/Explosion/Components
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Arendian 4cd70b241c Disposable turret explodes when empty (#18175)
* turret go boom

* fix ammo

* universal function name

* Also explodes when destroyed

* comment added

* Triggerwhenemptycomponent added

* comment adjusted

* Updated uplink description

* Moved to own event file

* file namespace

* rerun tests

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Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru>
2023-08-01 15:38:22 -04:00
..
ActiveTimerTriggerComponent.cs
…
ActiveTriggerOnTimedCollideComponent.cs
…
ClusterGrenadeComponent.cs
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DeleteOnTriggerComponent.cs
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ExplodeOnTriggerComponent.cs
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ExplosionResistanceComponent.cs
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ExplosiveComponent.cs
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GibOnTriggerComponent.cs
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OnUseTimerTriggerComponent.cs
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SpawnOnTriggerComponent.cs
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TriggerOnActivateComponent.cs
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TriggerOnCollideComponent.cs
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TriggerOnMobstateChangeComponent.cs
Deathrattle implant for uplink and slight tracking implant tweak (#17722)
2023-07-15 22:59:46 -04:00
TriggerOnProximityComponent.cs
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TriggerOnSignalComponent.cs
Remove superseded machine linking code (#18244)
2023-07-24 12:07:35 +10:00
TriggerOnSlipComponent.cs
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TriggerOnStepTriggerComponent.cs
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TriggerOnTimedCollideComponent.cs
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TriggerOnVoiceComponent.cs
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TriggerWhenEmptyComponent.cs
Disposable turret explodes when empty (#18175)
2023-08-01 15:38:22 -04:00
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