Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
56ebde7f4583f05358127bed4e7e6afa15a21764
OldThink/Content.Server/GameObjects/Components/Mobs
History
DrSmugleaf 092dd7c946 Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
..
CameraRecoilComponent.cs
…
ClumsyComponent.cs
Make clown clumsy. (#1481)
2020-07-26 14:08:09 +02:00
CombatModeComponent.cs
RaisePredictiveEvent works.
2020-03-25 17:53:50 +01:00
FootstepSoundComponent.cs
…
HeatResistanceComponent.cs
Bodysystem and damagesystem rework (#1544)
2020-08-16 16:42:42 -07:00
HumanoidAppearanceComponent.cs
…
MindComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
MobStateManager.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
ServerOverlayEffectsComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerStatusEffectsComponent.cs
Add pulling (#1409)
2020-07-27 00:54:32 +02:00
StunnableComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
VisitingMindComponent.cs
Make deleting a visited entity not cleaning it up in the mind.
2020-08-21 17:43:27 +02:00
Powered by Gitea Version: 1.25.3 Page: 1154ms Template: 48ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API