64 lines
2.3 KiB
C#
64 lines
2.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Content.Server.GameTicking.GameRules;
|
|
using Content.Server.Interfaces.Chat;
|
|
using Content.Server.Interfaces.GameTicking;
|
|
using Content.Server.Mobs.Roles;
|
|
using Content.Server.Players;
|
|
using Content.Server.Sandbox;
|
|
using NFluidsynth;
|
|
using Robust.Server.Interfaces.Player;
|
|
using Robust.Shared.Interfaces.Random;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Random;
|
|
using Logger = Robust.Shared.Log.Logger;
|
|
|
|
namespace Content.Server.GameTicking.GamePresets
|
|
{
|
|
public class PresetSuspicion : GamePreset
|
|
{
|
|
#pragma warning disable 649
|
|
[Dependency] private readonly ISandboxManager _sandboxManager;
|
|
[Dependency] private readonly IChatManager _chatManager;
|
|
[Dependency] private readonly IGameTicker _gameTicker;
|
|
[Dependency] private readonly IRobustRandom _random;
|
|
#pragma warning restore 649
|
|
|
|
public int MinPlayers { get; set; } = 5;
|
|
public int MinTraitors { get; set; } = 2;
|
|
public int PlayersPerTraitor { get; set; } = 5;
|
|
|
|
public override bool Start(IReadOnlyList<IPlayerSession> readyPlayers)
|
|
{
|
|
if (readyPlayers.Count < MinPlayers)
|
|
{
|
|
_chatManager.DispatchServerAnnouncement($"Not enough players readied up for the game! There were {readyPlayers.Count} players readied up out of {MinPlayers} needed.");
|
|
return false;
|
|
}
|
|
|
|
var list = new List<IPlayerSession>(readyPlayers);
|
|
var numTraitors = Math.Max(readyPlayers.Count() % PlayersPerTraitor, MinTraitors);
|
|
|
|
for (var i = 0; i < numTraitors; i++)
|
|
{
|
|
var traitor = _random.PickAndTake(list);
|
|
var mind = traitor.Data.ContentData().Mind;
|
|
mind.AddRole(new SuspicionTraitorRole(mind));
|
|
}
|
|
|
|
foreach (var player in list)
|
|
{
|
|
var mind = player.Data.ContentData().Mind;
|
|
mind.AddRole(new SuspicionInnocentRole(mind));
|
|
}
|
|
|
|
_gameTicker.AddGameRule<RuleSuspicion>();
|
|
return true;
|
|
}
|
|
|
|
public override string ModeTitle => "Suspicion";
|
|
public override string Description => "Suspicion on the Space Station. There are traitors on board... Can you kill them before they kill you?";
|
|
}
|
|
}
|