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5e2109a2d6275edc47cac9ccc679d41df90dfc17
OldThink/Content.Server/GameObjects/Components/Movement
History
DrSmugleaf 64672fdc31 Refactor to use the new multiple controller system (#1462)
* Transition code to new controller system

* Fix shuttles not moving

* Fix throwing

* Fix guns

* Change hands to use physics.Stop() and remove item fumble method
2020-07-23 18:33:37 +02:00
..
AiControllerComponent.cs
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
NoSlipComponent.cs
Emergent Sanitation Gameplay (#1378)
2020-07-11 23:49:54 +02:00
PlayerInputMoverComponent.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
ServerPortalComponent.cs
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
ServerTeleporterComponent.cs
Converted everything to use collision and physics component interfaces.
2020-07-19 00:33:02 -07:00
ShuttleControllerComponent.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
SlipperyComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
TeleportableComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
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