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6156ce3534d4b44206d2e7cd347dd3f51a794ea8
OldThink
/
Content.Server
/
GameObjects
/
Components
/
Projectiles
History
DTanxxx
ebc2d59f2e
Bullet only damage the first entity it collided with (
#1912
)
...
Co-authored-by: David Tan <>
2020-08-29 12:50:43 +02:00
..
ExplosiveProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (
#1815
)
2020-08-22 22:29:20 +02:00
FlashProjectileComponent.cs
Add a test that puts all components on an entity and checks for no exceptions (
#1815
)
2020-08-22 22:29:20 +02:00
HitscanComponent.cs
Bodysystem and damagesystem rework (
#1544
)
2020-08-16 16:42:42 -07:00
ProjectileComponent.cs
Bullet only damage the first entity it collided with (
#1912
)
2020-08-29 12:50:43 +02:00
StunnableProjectileComponent.cs
Add test for adding each component individually to an entity (
#1870
)
2020-08-24 13:39:00 +02:00
ThrownItemComponent.cs
Bodysystem and damagesystem rework (
#1544
)
2020-08-16 16:42:42 -07:00