25 lines
717 B
C#
25 lines
717 B
C#
using System.Threading.Tasks;
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using Content.Shared.Construction;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Physics;
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using Robust.Shared.Serialization;
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namespace Content.Server.Construction.Completions
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{
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[UsedImplicitly]
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[DataDefinition]
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public class SetAnchor : IGraphAction
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{
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[DataField("value")] public bool Value { get; private set; } = true;
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public async Task PerformAction(IEntity entity, IEntity? user)
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{
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if (!entity.TryGetComponent(out IPhysBody? physics)) return;
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physics.BodyType = Value ? BodyType.Static : BodyType.Dynamic;
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}
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}
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}
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