Files
OldThink/Content.Server/_White/CheapSurgery/CheapSurgerySystem.cs

123 lines
3.8 KiB
C#

using Content.Server.Body.Systems;
using Content.Server.Construction;
using Content.Server.Construction.Components;
using Content.Server.Kitchen.Components;
using Content.Shared.Body.Components;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
using Content.Shared.Humanoid;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Systems;
using Content.Shared._White.CheapSurgery;
using Robust.Shared.Utility;
namespace Content.Server._White.CheapSurgery;
public sealed class CheapSurgerySystem : SharedCheapSurgerySystem
{
[Dependency] private readonly BodySystem _body = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly ConstructionSystem _construction = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BodyComponent, InteractUsingEvent>(OnUsing);
SubscribeNetworkEvent<OnOrganSelected>(OnSelected);
}
private void OnSelected(OnOrganSelected ev)
{
var entity = GetEntity(ev.Uid);
if (TryComp<BodyPartComponent>(entity, out var partComponent) && partComponent.Body != null)
{
StartDrop(partComponent.Body.Value, entity);
}
else if (TryComp<OrganComponent>(entity, out var organComponent) && organComponent.Body != null)
{
StartDrop(organComponent.Body.Value, entity);
}
}
private void OnUsing(EntityUid uid, BodyComponent component, InteractUsingEvent args)
{
if (args.Handled || !TryComp<SharpComponent>(args.Used, out _) || _mobState.IsAlive(uid)
|| TryComp<ActiveSurgeryComponent>(uid, out _))
return;
if (!TryComp<HumanoidAppearanceComponent>(uid, out _))
return;
var organs = GenList(uid);
var ev = new OnSurgeryStarted(GetNetEntity(uid), organs);
RaiseNetworkEvent(ev, args.User);
}
private OrganItem GetOrganItem(EntityUid part, List<OrganItem>? child = null)
{
var metadata = MetaData(part);
var organ = new OrganItem(metadata.EntityName, GetNetEntity(part),
new SpriteSpecifier.EntityPrototype(metadata.EntityPrototype!.ID));
if (child != null)
organ.Children = child;
return organ;
}
public List<OrganItem> GenList(EntityUid uid)
{
var organs = new List<OrganItem>();
if (TryComp<BodyComponent>(uid, out var bodyComponent))
{
foreach (var (part, _) in _body.GetBodyChildren(uid, bodyComponent))
{
if (part == uid)
{
continue;
}
var child = GenList(part);
if (child.Count > 0)
organs.Add(GetOrganItem(part, child));
}
}
else if (TryComp<BodyPartComponent>(uid, out var partComponent))
{
foreach (var (part, _) in _body.GetBodyPartChildren(uid, partComponent))
{
if (part == uid)
{
continue;
}
var child = GenList(part);
if (child.Count > 0)
organs.Add(GetOrganItem(part, child));
}
foreach (var (part, _) in _body.GetPartOrgans(uid, partComponent))
{
organs.Add(GetOrganItem(part, GenList(part)));
}
}
return organs;
}
public bool StartDrop(EntityUid uid, EntityUid organUid, EntityUid? user = null, BodyComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
EnsureComp<ActiveSurgeryComponent>(uid).OrganUid = organUid;
var construct = EnsureComp<ConstructionComponent>(uid);
return _construction.ChangeGraph(uid, user, "BodySurgery", "head", true, construct);
}
}