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63b0df5ba2e652bfebb8c29e02db0fe307b83de0
OldThink/Content.Client/GameObjects/EntitySystems
History
Pieter-Jan Briers 046834129f Fix ranged weapons getting stuck down.
Thanks ShadowCommander for figuring this one out.
2020-05-08 11:55:19 +02:00
..
CameraRecoilSystem.cs
…
CharacterInterfaceSystem.cs
…
ClientInventorySystem.cs
…
ClientNotifySystem.cs
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CombatModeSystem.cs
Wide attacks on space, remove UseOrAttack.
2020-05-03 16:03:52 +02:00
ConstructorSystem.cs
…
ExamineSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
IconSmoothSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
MeleeLungeSystem.cs
…
MeleeWeaponSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
RangedWeaponSystem.cs
Fix ranged weapons getting stuck down.
2020-05-08 11:55:19 +02:00
SubFloorHideSystem.cs
Adds command to show wires.
2020-04-20 09:45:45 +02:00
VerbSystem.cs
Make client side verbs correctly respect visibility.
2020-05-05 11:43:41 +02:00
WindowSystem.cs
SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem.
2020-02-19 17:08:59 -08:00
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