Files
OldThink/Content.Server.Database/Model.cs
Pieter-Jan Briers 66c8a68891 Holy crap auth works (#2099)
* Holy crap auth works

* Fix some usages of UserID instead of UserName

* Refactor preferences.

They be non-async now. Also faster.

* Rename DbContext.

* Guest username assignment.

* Fix saving of profiles.

* Don't store data for guests.

* Fix generating invalid random colors.

* Don't allow dumb garbage for char preferences.

* Bans.

* Lol forgot to fill out the command description.

* Connection log.

* Rename all the tables and columns to be snake_case.

* Re-do migrations.

* Fixing tests and warnings.

* Update submodule
2020-09-29 14:26:00 +02:00

133 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using Microsoft.EntityFrameworkCore;
namespace Content.Server.Database
{
public abstract class ServerDbContext : DbContext
{
/// <summary>
/// The "dotnet ef" CLI tool uses the parameter-less constructor.
/// When that happens we want to supply the <see cref="DbContextOptions"/> via <see cref="DbContext.OnConfiguring"/>.
/// To use the context within the application, the options need to be passed the constructor instead.
/// </summary>
protected readonly bool InitializedWithOptions;
public ServerDbContext()
{
}
public ServerDbContext(DbContextOptions<ServerDbContext> options) : base(options)
{
InitializedWithOptions = true;
}
public DbSet<Preference> Preference { get; set; } = null!;
public DbSet<Profile> Profile { get; set; } = null!;
public DbSet<AssignedUserId> AssignedUserId { get; set; } = null!;
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
modelBuilder.Entity<Preference>()
.HasIndex(p => p.UserId)
.IsUnique();
modelBuilder.Entity<Profile>()
.HasIndex(p => new {p.Slot, PrefsId = p.PreferenceId})
.IsUnique();
modelBuilder.Entity<Antag>()
.HasIndex(p => new {HumanoidProfileId = p.ProfileId, p.AntagName})
.IsUnique();
modelBuilder.Entity<AssignedUserId>()
.HasIndex(p => p.UserName)
.IsUnique();
// Can't have two usernames with the same user ID.
modelBuilder.Entity<AssignedUserId>()
.HasIndex(p => p.UserId)
.IsUnique();
}
}
[Table("preference")]
public class Preference
{
[Column("preference_id")] public int Id { get; set; }
[Column("user_id")] public Guid UserId { get; set; }
[Column("selected_character_slot")] public int SelectedCharacterSlot { get; set; }
public List<Profile> Profiles { get; } = new List<Profile>();
}
[Table("profile")]
public class Profile
{
[Column("profile_id")] public int Id { get; set; }
[Column("slot")] public int Slot { get; set; }
[Column("char_name")] public string CharacterName { get; set; } = null!;
[Column("age")] public int Age { get; set; }
[Column("sex")] public string Sex { get; set; } = null!;
[Column("hair_name")] public string HairName { get; set; } = null!;
[Column("hair_color")] public string HairColor { get; set; } = null!;
[Column("facial_hair_name")] public string FacialHairName { get; set; } = null!;
[Column("facial_hair_color")] public string FacialHairColor { get; set; } = null!;
[Column("eye_color")] public string EyeColor { get; set; } = null!;
[Column("skin_color")] public string SkinColor { get; set; } = null!;
public List<Job> Jobs { get; } = new List<Job>();
public List<Antag> Antags { get; } = new List<Antag>();
[Column("pref_unavailable")] public DbPreferenceUnavailableMode PreferenceUnavailable { get; set; }
[Column("preference_id")] public int PreferenceId { get; set; }
public Preference Preference { get; set; } = null!;
}
[Table("job")]
public class Job
{
[Column("job_id")] public int Id { get; set; }
public Profile Profile { get; set; } = null!;
[Column("profile_id")] public int ProfileId { get; set; }
[Column("job_name")] public string JobName { get; set; } = null!;
[Column("priority")] public DbJobPriority Priority { get; set; }
}
public enum DbJobPriority
{
// These enum values HAVE to match the ones in JobPriority in Shared.
Never = 0,
Low = 1,
Medium = 2,
High = 3
}
[Table("antag")]
public class Antag
{
[Column("antag_id")] public int Id { get; set; }
public Profile Profile { get; set; } = null!;
[Column("profile_id")] public int ProfileId { get; set; }
[Column("antag_name")] public string AntagName { get; set; } = null!;
}
public enum DbPreferenceUnavailableMode
{
// These enum values HAVE to match the ones in PreferenceUnavailableMode in Shared.
StayInLobby = 0,
SpawnAsOverflow,
}
[Table("assigned_user_id")]
public class AssignedUserId
{
[Column("assigned_user_id_id")] public int Id { get; set; }
[Column("user_name")] public string UserName { get; set; } = null!;
[Column("user_id")] public Guid UserId { get; set; }
}
}