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6724a9e6abbc4b3c3ca5337ef157b41b589156cc
OldThink/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf 5f79d3e31d Fix the health status effect not showing after spawn (#2013)
2020-09-03 20:17:30 +02:00
..
State
Fix the health status effect not showing after spawn (#2013)
2020-09-03 20:17:30 +02:00
CameraRecoilComponent.cs
Merge branch 'master' into mathmerge
2020-08-20 20:33:43 +02:00
ClientOverlayEffectsComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
ClientStatusEffectsComponent.cs
Status Effect Tooltip & Notify on click (#1943)
2020-08-29 13:33:38 +02:00
CombatModeComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
HumanoidAppearanceComponent.cs
Handcuff system (#1831)
2020-08-25 14:54:23 +02:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
…
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
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