This website requires JavaScript.
Explore
Help
Register
Sign In
Cinka
/
OldThink
Watch
1
Star
0
Fork
0
You've already forked OldThink
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
683644eec5a2b64e95a85f3c3c186986d3af84f2
OldThink
/
Content.Server
/
GameObjects
/
Components
/
Mobs
History
Víctor Aguilera Puerto
d1ff84e95d
Add CanAttack to IActionBlocker, prevent using guns when dead (
#769
)
2020-03-03 15:10:09 +01:00
..
DamageThresholdTemplates
CollidableComponent and ICollideableComponent namespace was changed in the engine.
2020-01-11 14:12:20 -08:00
CameraRecoilComponent.cs
…
CombatModeComponent.cs
…
DamageStates.cs
Add CanAttack to IActionBlocker, prevent using guns when dead (
#769
)
2020-03-03 15:10:09 +01:00
FootstepSoundComponent.cs
Rider static analysis (
#433
)
2019-11-13 23:37:46 +01:00
HeatResistanceComponent.cs
…
HumanoidAppearanceComponent.cs
added Character Setup (
#511
)
2020-01-18 01:54:13 +01:00
MindComponent.cs
…
ServerOverlayEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (
#381
)
2019-10-30 16:37:22 +01:00
ServerStatusEffectsComponent.cs
Refactor SpeciesUI into overlay and status effects (
#381
)
2019-10-30 16:37:22 +01:00
SpeciesComponent.cs
Add CanAttack to IActionBlocker, prevent using guns when dead (
#769
)
2020-03-03 15:10:09 +01:00