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6db52e795ea86b643b8648c6baaba7510f36eabc
OldThink
/
Content.Server
/
Fluids
/
Components
History
Vera Aguilera Puerto
48f8dd2284
ActionBlocker CanInteract uses EntityUid exclusively
...
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
..
BucketComponent.cs
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (
#5151
)
2021-11-03 16:48:03 -07:00
EvaporationComponent.cs
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (
#5151
)
2021-11-03 16:48:03 -07:00
MopComponent.cs
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (
#5151
)
2021-11-03 16:48:03 -07:00
PuddleComponent.cs
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (
#5151
)
2021-11-03 16:48:03 -07:00
SpillableComponent.cs
Refactor Resolve and IEntity in SolutionContainerSystem (
#5083
)
2021-11-02 12:03:23 +11:00
SpillExtensions.cs
DrinkSystem uses EntityUid instead of IEntity
2021-11-09 11:28:27 +01:00
SprayComponent.cs
ActionBlocker CanInteract uses EntityUid exclusively
2021-11-09 15:05:49 +01:00