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735c6159d8b901f3d60d905e7fa672a7a3d035cf
OldThink
/
Content.Server
/
GameObjects
/
Components
/
Atmos
History
20kdc
b9aa789bc4
Pressure & volume pumps can be toggled on/off now. (
#3046
)
...
This tidbit might or might not be suitable for a separate component. Tell me in PR comments I guess.
2021-02-04 20:47:04 +11:00
..
Piping
Pressure & volume pumps can be toggled on/off now. (
#3046
)
2021-02-04 20:47:04 +11:00
AirtightComponent.cs
Remove redundant null checks for atmos (
#2703
)
2020-12-08 12:17:13 +01:00
AtmosExposedComponent.cs
…
BarotraumaComponent.cs
Alerts System and UI (
#2529
)
2020-11-10 15:22:19 +11:00
BreathToolComponent.cs
…
FirelockComponent.cs
(Smaller) Construction PR - (IC Construction) (
#2575
)
2020-11-20 15:58:06 +01:00
FlammableComponent.cs
Fixes remaining renamed chems (
#2889
)
2021-01-02 18:05:32 +11:00
GasAnalyzerComponent.cs
A big hecking chemistry-related refactor. (
#3055
)
2021-02-04 00:05:31 +11:00
GasCanisterComponent.cs
Replaces AnchoredChanged C# event with ComponentMessage (
#2905
)
2021-01-05 15:32:59 +11:00
GasMixtureHolderComponent.cs
…
GasTankComponent.cs
Add ActionBlockerExtensions
2020-12-20 04:26:21 +01:00
GridAtmosphereComponent.cs
Fix airblocked space tiles venting air
2020-12-20 23:05:23 +01:00
MovedByPressureComponent.cs
Make godmode able to be disabled and more accessible to the rest of the code (
#2560
)
2020-11-22 14:45:15 +11:00
PressureProtectionComponent.cs
Updated serializer data fields (
#2702
)
2020-12-04 11:06:53 +01:00
SpaceGridAtmosphereComponent.cs
Add InvalidateTileAir Transform extension method (
#2687
)
2020-12-04 12:21:57 +01:00
UnsimulatedGridAtmosphereComponent.cs
CVars for atmos (
#2633
)
2020-11-27 16:49:12 +01:00