Files
OldThink/Content.Server/Construction/Completions/EmptyContainer.cs
Víctor Aguilera Puerto 745401a41e Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00

38 lines
1.2 KiB
C#

#nullable enable
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.Construction.Completions
{
[UsedImplicitly]
public class EmptyContainer : IGraphAction
{
public string Container { get; private set; } = string.Empty;
public void ExposeData(ObjectSerializer serializer)
{
serializer.DataField(this, x => x.Container, "container", string.Empty);
}
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted) return;
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
!containerManager.TryGetContainer(Container, out var container)) return;
foreach (var ent in container.ContainedEntities.ToArray())
{
if (ent == null || ent.Deleted) continue;
container.ForceRemove(ent);
ent.Transform.Coordinates = entity.Transform.Coordinates;
}
}
}
}