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7905d93564e2faa462660ba90b60f4768bec57c2
OldThink/Content.Client/GameObjects/Components/Mobs
History
Paul Ritter 71aaf54595 Fixes CameraRecoil runtime (#2662)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2020-12-01 20:41:16 +01:00
..
State
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
AlertControl.cs
Add readonly where it is missing and fix those field names according to their modifiers (#2589)
2020-11-22 00:02:00 +11:00
CameraRecoilComponent.cs
Fixes CameraRecoil runtime (#2662)
2020-12-01 20:41:16 +01:00
ClientAlertsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
ClientOverlayEffectsComponent.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
CombatModeComponent.cs
…
DamageStateVisualizer.cs
Use 'new' expression in places where the type is evident for content (#2590)
2020-11-27 21:00:49 +11:00
HumanoidAppearanceComponent.cs
Fix mechanism events not being called properly, add test (#2279)
2020-10-17 12:26:39 +02:00
ICharacterUI.cs
Objectives (#2459)
2020-11-22 18:38:07 +11:00
MeleeLungeComponent.cs
Camera doesn't move on melee attack (#2107)
2020-11-03 13:30:36 -08:00
StunnableComponent.cs
Update usages of ! is with is not (#2584)
2020-11-27 00:33:31 +11:00
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