* db * wd comment * manager & commands * system & round end results * raise ban event * client manager & cached values * role pick tweak * tweak last commit * more fixes * weights fix * Fix for short rounds * tweak in cached dictionary * reva pick system * fix last commit * cult role pick * nukeops role picking * fix cache in async & show command * ooc msg show value * move pick method to manager & traitor pick fix
37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Content.Server.Database.Migrations.Sqlite
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{
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/// <inheritdoc />
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public partial class PlayerReputation : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "player_reputations",
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columns: table => new
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{
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player_reputations_id = table.Column<int>(type: "INTEGER", nullable: false)
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.Annotation("Sqlite:Autoincrement", true),
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user_id = table.Column<Guid>(type: "TEXT", nullable: false),
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reputation = table.Column<float>(type: "REAL", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_player_reputations", x => x.player_reputations_id);
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});
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "player_reputations");
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}
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}
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}
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