Files
OldThink/Content.Server/White/Reputation/Commands/ModifyReputationCommand.cs
HitPanda 7c9bd1d934 [Feat] Респект и уважуха (#476)
* db

* wd comment

* manager & commands

* system & round end results

* raise ban event

* client manager & cached values

* role pick tweak

* tweak last commit

* more fixes

* weights fix

* Fix for short rounds

* tweak in cached dictionary

* reva pick system

* fix last commit

* cult role pick

* nukeops role picking

* fix cache in async & show command

* ooc msg show value

* move pick method to manager & traitor pick fix
2024-01-25 08:05:48 +03:00

44 lines
1.3 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.White.Reputation.Commands;
[AdminCommand(AdminFlags.Host)]
public sealed class ModifyReputationCommand : IConsoleCommand
{
public string Command => "modifyreput";
public string Description => "Add the value to user's reputation.";
public string Help => "Usage: modifyreput {ckey} {valueToAdd}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var playerManager = IoCManager.Resolve<IPlayerManager>();
var repManager = IoCManager.Resolve<ReputationManager>();
if (args.Length < 2)
{
shell.WriteLine($"Not enough arguments.\n{Help}");
return;
}
if (!playerManager.TryGetPlayerDataByUsername(args[0], out var playerData))
{
shell.WriteLine($"Couldn't find player: {args[0]}.");
return;
}
if (!float.TryParse(args[1], out var value))
{
shell.WriteLine($"Invalid value: {args[1]}.");
return;
}
var uid = playerData.UserId;
repManager.ModifyPlayerReputation(uid, value);
shell.WriteLine($"Added {args[1]} to the reputation of {args[0]}.");
}
}