# Conflicts: # Content.Client/Administration/Managers/ClientAdminManager.cs # Content.Client/Administration/Systems/BwoinkSystem.cs # Content.Client/Alerts/ClientAlertsSystem.cs # Content.Client/Audio/BackgroundAudioSystem.cs # Content.Client/CardboardBox/CardboardBoxSystem.cs # Content.Client/Chemistry/UI/InjectorStatusControl.cs # Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml # Content.Client/Chemistry/UI/ReagentDispenserWindow.xaml.cs # Content.Client/Clothing/ClientClothingSystem.cs # Content.Client/CriminalRecords/CriminalRecordsConsoleBoundUserInterface.cs # Content.Client/CriminalRecords/CriminalRecordsConsoleWindow.xaml.cs # Content.Client/Decals/Overlays/DecalOverlay.cs # Content.Client/DoAfter/DoAfterOverlay.cs # Content.Client/Doors/AirlockSystem.cs # Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml # Content.Client/HealthAnalyzer/UI/HealthAnalyzerWindow.xaml.cs # Content.Client/Launcher/LauncherConnectingGui.xaml # Content.Client/Launcher/LauncherConnectingGui.xaml.cs # Content.Client/Lobby/LobbyState.cs # Content.Client/Lobby/UI/LobbyGui.xaml.cs # Content.Client/MainMenu/UI/MainMenuControl.xaml # Content.Client/MassMedia/Ui/MiniArticleCardControl.xaml # Content.Client/MassMedia/Ui/MiniArticleCardControl.xaml.cs # Content.Client/MassMedia/Ui/NewsWriteMenu.xaml # Content.Client/MassMedia/Ui/NewsWriteMenu.xaml.cs # Content.Client/Options/UI/Tabs/MiscTab.xaml # Content.Client/Options/UI/Tabs/MiscTab.xaml.cs # Content.Client/Outline/InteractionOutlineSystem.cs # Content.Client/Overlays/ShowSecurityIconsSystem.cs # Content.Client/Players/PlayTimeTracking/JobRequirementsManager.cs # Content.Client/Popups/PopupOverlay.cs # Content.Client/Popups/PopupSystem.cs # Content.Client/Preferences/ClientPreferencesManager.cs # Content.Client/Preferences/UI/HumanoidProfileEditor.xaml # Content.Client/Preferences/UI/HumanoidProfileEditor.xaml.cs # Content.Client/StatusIcon/StatusIconOverlay.cs # Content.Client/Stylesheets/StyleNano.cs # Content.Client/UserInterface/Systems/Bwoink/AHelpUIController.cs # Content.Client/UserInterface/Systems/Chat/ChatUIController.cs # Content.Server/Access/Systems/IdCardConsoleSystem.cs # Content.Server/Administration/Commands/BanCommand.cs # Content.Server/Administration/Notes/AdminMessageEui.cs # Content.Server/Administration/Notes/AdminNotesSystem.cs # Content.Server/Administration/Notes/IAdminNotesManager.cs # Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs # Content.Server/Administration/Systems/BwoinkSystem.cs # Content.Server/Administration/UI/PermissionsEui.cs # Content.Server/Antag/AntagSelectionSystem.cs # Content.Server/Atmos/EntitySystems/BarotraumaSystem.cs # Content.Server/Atmos/Piping/Unary/EntitySystems/GasThermoMachineSystem.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Chemistry/EntitySystems/InjectorSystem.cs # Content.Server/Chemistry/EntitySystems/ReagentDispenserSystem.cs # Content.Server/Connection/ConnectionManager.cs # Content.Server/CriminalRecords/Systems/CriminalRecordsConsoleSystem.cs # Content.Server/Database/DatabaseRecords.cs # Content.Server/Database/ServerDbBase.cs # Content.Server/Database/ServerDbManager.cs # Content.Server/DeviceLinking/Systems/SignalTimerSystem.cs # Content.Server/Doors/Systems/DoorSystem.cs # Content.Server/Execution/ExecutionSystem.cs # Content.Server/Explosion/EntitySystems/ExplosionSystem.cs # Content.Server/Fax/FaxSystem.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs # Content.Server/GameTicking/GameTicker.Replays.cs # Content.Server/GameTicking/GameTicker.RoundFlow.cs # Content.Server/GameTicking/Rules/Components/ThiefRuleComponent.cs # Content.Server/GameTicking/Rules/GameRuleSystem.Utility.cs # Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs # Content.Server/GameTicking/Rules/RevolutionaryRuleSystem.cs # Content.Server/GameTicking/Rules/ThiefRuleSystem.cs # Content.Server/GameTicking/Rules/TraitorRuleSystem.cs # Content.Server/GameTicking/Rules/ZombieRuleSystem.cs # Content.Server/Hands/Systems/HandsSystem.cs # Content.Server/Holosign/HolosignSystem.cs # Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs # Content.Server/Info/InfoSystem.cs # Content.Server/Kitchen/EntitySystems/SharpSystem.cs # Content.Server/Magic/MagicSystem.cs # Content.Server/MagicMirror/MagicMirrorSystem.cs # Content.Server/Mapping/MappingSystem.cs # Content.Server/MassMedia/Systems/NewsSystem.cs # Content.Server/Medical/Components/HealthAnalyzerComponent.cs # Content.Server/Medical/CrewMonitoring/CrewMonitoringServerSystem.cs # Content.Server/Medical/CryoPodSystem.cs # Content.Server/Medical/HealthAnalyzerSystem.cs # Content.Server/Nutrition/EntitySystems/OpenableSystem.cs # Content.Server/Preferences/Managers/ServerPreferencesManager.cs # Content.Server/Remotes/DoorRemoteSystem.cs # Content.Server/Resist/EscapeInventorySystem.cs # Content.Server/Revenant/EntitySystems/RevenantSystem.Abilities.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.Console.cs # Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs # Content.Server/Shuttles/Systems/ShuttleConsoleSystem.cs # Content.Server/Shuttles/Systems/ShuttleSystem.FasterThanLight.cs # Content.Server/Species/Systems/NymphSystem.cs # Content.Server/StationEvents/Components/GasLeakRuleComponent.cs # Content.Server/StationEvents/EventManagerSystem.cs # Content.Server/Store/Systems/StoreSystem.Ui.cs # Content.Server/Strip/StrippableSystem.cs # Content.Server/VendingMachines/VendingMachineSystem.cs # Content.Server/Weapons/Ranged/Systems/GunSystem.cs # Content.Shared.Database/LogType.cs # Content.Shared/Actions/SharedActionsSystem.cs # Content.Shared/Administration/AdminFlags.cs # Content.Shared/Administration/SharedBwoinkSystem.cs # Content.Shared/Anomaly/SharedAnomalySystem.cs # Content.Shared/Bed/Sleep/SharedSleepingSystem.cs # Content.Shared/Buckle/SharedBuckleSystem.Strap.cs # Content.Shared/Chat/ChatChannel.cs # Content.Shared/Chemistry/Components/InjectorComponent.cs # Content.Shared/Chemistry/EntitySystems/SharedInjectorSystem.cs # Content.Shared/Chemistry/SharedReagentDispenser.cs # Content.Shared/Containers/ItemSlot/ItemSlotsComponent.cs # Content.Shared/CriminalRecords/Systems/SharedCriminalRecordsConsoleSystem.cs # Content.Shared/Cuffs/SharedCuffableSystem.cs # Content.Shared/Doors/Systems/SharedDoorSystem.cs # Content.Shared/Friction/TileFrictionController.cs # Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs # Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs # Content.Shared/Implants/SharedImplanterSystem.cs # Content.Shared/Lock/LockSystem.cs # Content.Shared/MedicalScanner/HealthAnalyzerScannedUserMessage.cs # Content.Shared/Nutrition/Components/OpenableComponent.cs # Content.Shared/Nutrition/EntitySystems/SharedOpenableSystem.cs # Content.Shared/Nutrition/EntitySystems/ThirstSystem.cs # Content.Shared/Preferences/HumanoidCharacterProfile.cs # Content.Shared/Preferences/ICharacterProfile.cs # Content.Shared/Projectiles/SharedProjectileSystem.cs # Content.Shared/Pulling/Systems/SharedPullingSystem.Actions.cs # Content.Shared/Security/SecurityStatus.cs # Content.Shared/Security/Systems/DeployableBarrierSystem.cs # Content.Shared/Slippery/SlipperySystem.cs # Content.Shared/Species/Systems/ReformSystem.cs # Content.Shared/Standing/StandingStateSystem.cs # Content.Shared/StatusIcon/StatusIconPrototype.cs # Content.Shared/Store/ListingPrototype.cs # Content.Shared/VendingMachines/SharedVendingMachineSystem.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # README.md # Resources/Audio/Ambience/Antag/pirate_start.ogg # Resources/Changelog/Changelog.yml # Resources/Credits/GitHub.txt # Resources/Locale/en-US/criminal-records/criminal-records.ftl # Resources/Locale/en-US/escape-menu/ui/options-menu.ftl # Resources/Locale/en-US/medical/components/health-analyzer-component.ftl # Resources/Locale/en-US/reagents/meta/biological.ftl # Resources/Locale/en-US/reagents/meta/fun.ftl # Resources/Locale/en-US/reagents/meta/physical-desc.ftl # Resources/Locale/en-US/seeds/seeds.ftl # Resources/Locale/en-US/wires/wire-names.ftl # Resources/Maps/Shuttles/cargo_fland.yml # Resources/Maps/core.yml # Resources/Maps/europa.yml # Resources/Maps/fland.yml # Resources/Maps/origin.yml # Resources/Maps/saltern.yml # Resources/Maps/train.yml # Resources/Prototypes/Actions/diona.yml # Resources/Prototypes/Atmospherics/gases.yml # Resources/Prototypes/Catalog/Cargo/cargo_emergency.yml # Resources/Prototypes/Catalog/Cargo/cargo_engines.yml # Resources/Prototypes/Catalog/Cargo/cargo_fun.yml # Resources/Prototypes/Catalog/Cargo/cargo_security.yml # Resources/Prototypes/Catalog/Cargo/cargo_service.yml # Resources/Prototypes/Catalog/Cargo/cargo_vending.yml # Resources/Prototypes/Catalog/Fills/Boxes/general.yml # Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml # Resources/Prototypes/Catalog/Fills/Crates/engines.yml # Resources/Prototypes/Catalog/Fills/Items/briefcases.yml # Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml # Resources/Prototypes/Catalog/Fills/Lockers/dressers.yml # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/Fills/Lockers/security.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/bardrobe.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/clothesmate.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/lawdrobe.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/medical.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/medidrobe.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/robotics.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/sec.yml # Resources/Prototypes/Catalog/uplink_catalog.yml # Resources/Prototypes/Datasets/Names/first_male.yml # Resources/Prototypes/Datasets/tips.yml # Resources/Prototypes/Entities/Clothing/Hands/colored.yml # Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml # Resources/Prototypes/Entities/Clothing/Head/hats.yml # Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml # Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml # Resources/Prototypes/Entities/Mobs/NPCs/animals.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Mobs/Species/base.yml # Resources/Prototypes/Entities/Mobs/Species/slime.yml # Resources/Prototypes/Entities/Mobs/Species/vox.yml # Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml # Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml # Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml # Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml # Resources/Prototypes/Entities/Objects/Devices/nuke.yml # Resources/Prototypes/Entities/Objects/Devices/pda.yml # Resources/Prototypes/Entities/Objects/Fun/toys.yml # Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml # Resources/Prototypes/Entities/Objects/Materials/parts.yml # Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml # Resources/Prototypes/Entities/Objects/Misc/implanters.yml # Resources/Prototypes/Entities/Objects/Misc/kudzu.yml # Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml # Resources/Prototypes/Entities/Objects/Shields/shields.yml # Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml # Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml # Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml # Resources/Prototypes/Entities/Structures/Decoration/curtains.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml # Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml # Resources/Prototypes/Entities/Structures/Doors/Windoors/base_structurewindoors.yml # Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml # Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml # Resources/Prototypes/Entities/Structures/Storage/glass_box.yml # Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml # Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml # Resources/Prototypes/Entities/Structures/Walls/asteroid.yml # Resources/Prototypes/Entities/Structures/Walls/grille.yml # Resources/Prototypes/Entities/Structures/Walls/walls.yml # Resources/Prototypes/Entities/Structures/Windows/window.yml # Resources/Prototypes/Entities/Structures/stairs.yml # Resources/Prototypes/GameRules/events.yml # Resources/Prototypes/Hydroponics/seeds.yml # Resources/Prototypes/Maps/saltern.yml # Resources/Prototypes/Reagents/biological.yml # Resources/Prototypes/Reagents/fun.yml # Resources/Prototypes/Recipes/Construction/Graphs/utilities/solarpanel.yml # Resources/Prototypes/Recipes/Construction/weapons.yml # Resources/Prototypes/Recipes/Crafting/improvised.yml # Resources/Prototypes/Recipes/Lathes/clothing.yml # Resources/Prototypes/Recipes/Reactions/fun.yml # Resources/Prototypes/Research/arsenal.yml # Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml # Resources/Prototypes/Roles/Jobs/Fun/emergencyresponseteam.yml # Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml # Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml # Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml # Resources/Prototypes/Roles/Jobs/Security/detective.yml # Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml # Resources/Prototypes/Roles/Jobs/departments.yml # Resources/Prototypes/Species/human.yml # Resources/Prototypes/Species/vox.yml # Resources/Prototypes/Stacks/Materials/materials.yml # Resources/Prototypes/StatusEffects/health.yml # Resources/Prototypes/Tiles/plating.yml # Resources/Prototypes/Voice/speech_emote_sounds.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/Prototypes/explosion.yml # Resources/Prototypes/game_presets.yml # Resources/Prototypes/lobbyscreens.yml # Resources/Prototypes/secret_weights.yml # Resources/Prototypes/tags.yml # Resources/ServerInfo/Guidebook/Jobs.xml # Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml # Resources/Textures/Clothing/Belt/emt.rsi/meta.json # Resources/Textures/Clothing/Head/Hats/beret_medic.rsi/meta.json # Resources/Textures/Clothing/Head/Hats/beret_qm.rsi/meta.json # Resources/Textures/Clothing/Head/Soft/bluesoft_flipped.rsi/meta.json # Resources/Textures/Clothing/Head/Soft/corpsoft_flipped.rsi/meta.json # Resources/Textures/Clothing/Head/Soft/greensoft_flipped.rsi/meta.json # Resources/Textures/Clothing/Head/Soft/greysoft_flipped.rsi/meta.json # Resources/Textures/Clothing/Head/Soft/paramedicsoft_flipped.rsi/meta.json # Resources/Textures/Clothing/Mask/neckgaiterred.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/slayer.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/syndicate.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/qmformal.rsi/meta.json # Resources/Textures/Decals/Overlays/greyscale.rsi/checkerNESW.png # Resources/Textures/Decals/Overlays/greyscale.rsi/checkerNWSE.png # Resources/Textures/Decals/Overlays/greyscale.rsi/fulltile_overlay.png # Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay.png # Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_180.png # Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_270.png # Resources/Textures/Decals/Overlays/greyscale.rsi/halftile_overlay_90.png # Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay.png # Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_180.png # Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_270.png # Resources/Textures/Decals/Overlays/greyscale.rsi/quartertile_overlay_90.png # Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay.png # Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_180.png # Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_270.png # Resources/Textures/Decals/Overlays/greyscale.rsi/threequartertile_overlay_90.png # Resources/Textures/Interface/Misc/job_icons.rsi/meta.json # Resources/Textures/Interface/emotions.svg.192dpi.png.yml # Resources/Textures/LobbyScreens/dead-in-space.png.yml # Resources/Textures/LobbyScreens/doomed.webp.yml # Resources/Textures/LobbyScreens/pharmacy.png.yml # Resources/Textures/LobbyScreens/pharmacy.webp.yml # Resources/Textures/LobbyScreens/robotics.webp.yml # Resources/Textures/LobbyScreens/supermatter.png.yml # Resources/Textures/LobbyScreens/susstation.png.yml # Resources/Textures/LobbyScreens/warden.png.yml # Resources/Textures/LobbyScreens/warden.webp.yml # Resources/Textures/Mobs/Customization/human_hair.rsi/meta.json # Resources/Textures/Mobs/Effects/brute_damage.rsi/LLeg_Brute_40.png # Resources/Textures/Mobs/Effects/brute_damage.rsi/RLeg_Brute_40.png # Resources/Textures/Objects/Devices/nuke.rsi/meta.json # Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_deployed.png # Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_exploding.png # Resources/Textures/Objects/Devices/nuke.rsi/nuclearbomb_timing.png # Resources/Textures/Objects/Misc/books.rsi/meta.json # Resources/Textures/Objects/Misc/bureaucracy.rsi/paper_stamp-lawyer.png # Resources/Textures/Objects/Storage/boxes.rsi/meta.json # Resources/Textures/Objects/Tools/t-ray.rsi/tray-off.png # Resources/Textures/Objects/Tools/t-ray.rsi/tray-on.png # Resources/Textures/Objects/Weapons/Guns/Battery/mini-ebow.rsi/bolt.png # Resources/Textures/Structures/Doors/Airlocks/Standard/external.rsi/emergency_open_unlit.png # Resources/Textures/Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi/emergency_open_unlit.png # Resources/Textures/Structures/Doors/Windoors/plasma.rsi/emergency_unlit.png # Resources/Textures/Structures/Doors/Windoors/uranium.rsi/emergency_unlit.png # Resources/Textures/Structures/Power/Generation/Singularity/emitter.rsi/locked.png # Resources/Textures/Tiles/attributions.yml # Resources/Textures/Tiles/shuttleblue.png # Resources/Textures/Tiles/shuttleorange.png # Resources/Textures/Tiles/shuttlepurple.png # Resources/Textures/Tiles/shuttlered.png # Resources/Textures/Tiles/shuttlewhite.png # Resources/Textures/White/Fluff/DOOMMAX/cap_cap.rsi/meta.json # Resources/Textures/White/Fluff/HSKveez/hardsuit.rsi/meta.json # Resources/Textures/White/Fluff/Vtergot/strictgloves.rsi/meta.json # Resources/clientCommandPerms.yml # Resources/migration.yml
218 lines
15 KiB
XML
218 lines
15 KiB
XML
<Control xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:prefUi="clr-namespace:Content.Client.Preferences.UI"
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xmlns:humanoid="clr-namespace:Content.Client.Humanoid">
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<BoxContainer Orientation="Horizontal">
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<!-- Left side -->
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<BoxContainer Orientation="Horizontal" HorizontalExpand="True" HorizontalAlignment="Stretch" Margin="10 10 10 10">
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<!-- Middle container -->
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<BoxContainer Orientation="Vertical" SeparationOverride="10">
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<!-- Name box-->
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<PanelContainer StyleClasses="GayShitBackground">
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<BoxContainer Orientation="Vertical">
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Vertical">
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Vertical">
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<GridContainer Columns="3">
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<Label Text="{Loc 'humanoid-profile-editor-name-label'}" />
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<LineEdit Name="CNameEdit" MinSize="200 0" VerticalAlignment="Center" Margin="5 0 0 0" />
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<Control MinHeight="5" />
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<Label Text="{Loc 'humanoid-profile-editor-clown-name-label'}" />
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<LineEdit Name="CClownNameEdit" MinSize="200 0" VerticalAlignment="Center" Margin="5 0 0 0" />
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<Button Name="CClownNameRandomize" Text="{Loc 'humanoid-profile-editor-name-random-button'}" />
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<Label Text="{Loc 'humanoid-profile-editor-mime-name-label'}" />
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<LineEdit Name="CMimeNameEdit" MinSize="200 0" VerticalAlignment="Center" Margin="5 0 0 0" />
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<Button Name="CMimeNameRandomize" Text="{Loc 'humanoid-profile-editor-name-random-button'}" />
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<Label Text="{Loc 'humanoid-profile-editor-borg-name-label'}" />
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<LineEdit Name="CBorgNameEdit" MinSize="200 0" VerticalAlignment="Center" Margin="5 0 0 0" />
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<Button Name="CBorgNameRandomize" Text="{Loc 'humanoid-profile-editor-name-random-button'}" />
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<Button Name="CNameRandomize" Text="{Loc 'humanoid-profile-editor-name-random-button'}"
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HorizontalAlignment="Center"
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HorizontalExpand="False" MaxWidth="200" />
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<Button Name="CRandomizeEverything" HorizontalAlignment="Center"
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HorizontalExpand="False" MaxWidth="200"
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Text="{Loc 'humanoid-profile-editor-randomize-everything-button'}" />
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</GridContainer>
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<RichTextLabel Name="CWarningLabel" HorizontalExpand="False"
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VerticalExpand="True" MaxWidth="400"
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HorizontalAlignment="Left" />
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</BoxContainer>
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</prefUi:HighlightedContainer>
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</BoxContainer>
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</prefUi:HighlightedContainer>
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</BoxContainer>
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</PanelContainer>
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<!-- Import/Export -->
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<PanelContainer StyleClasses="GayShitBackground">
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<BoxContainer Orientation="Vertical">
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Horizontal">
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<Button Text="{Loc 'humanoid-profile-editor-import-button'}" Disabled="True"
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ToolTip="{Loc 'generic-not-yet-implemented'}"
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HorizontalAlignment="Center" />
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<Button Text="{Loc 'humanoid-profile-editor-export-button'}" Disabled="True"
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ToolTip="{Loc 'generic-not-yet-implemented'}"
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HorizontalAlignment="Center" />
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<!-- Save -->
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<Button Name="CSaveButton" Text="{Loc 'humanoid-profile-editor-save-button'}" HorizontalAlignment="Center" />
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</BoxContainer>
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</prefUi:HighlightedContainer>
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</BoxContainer>
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</PanelContainer>
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<PanelContainer StyleClasses="GayShitBackground">
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<BoxContainer Orientation="Vertical" VerticalExpand="True" HorizontalExpand="True" VerticalAlignment="Center">
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<SpriteView Name="CSpriteView" Scale="8 8" SizeFlagsStretchRatio="1" />
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<BoxContainer Orientation="Horizontal" HorizontalAlignment="Center" Margin="0 5">
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<Button Name="CSpriteRotateLeft" Text="◀" StyleClasses="OpenRight" />
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<Button Name="CSpriteRotateRight" Text="▶" StyleClasses="OpenLeft" />
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</BoxContainer>
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</BoxContainer>
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</PanelContainer>
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</BoxContainer>
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<Control MinWidth="10" />
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<!-- tabContainer -->
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<PanelContainer StyleClasses="GayShitBackground" HorizontalExpand="True" HorizontalAlignment="Stretch">
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<TabContainer Name="CTabContainer" MinWidth="750" VerticalExpand="True" HorizontalExpand="True">
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<BoxContainer Orientation="Vertical">
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<ScrollContainer VerticalExpand="True">
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<!-- appearanceList -->
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<BoxContainer Orientation="Vertical">
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<!-- SexAndAgeRow -->
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<BoxContainer Orientation="Horizontal" SeparationOverride="10">
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<!-- Sex -->
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'humanoid-profile-editor-sex-label'}" />
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<OptionButton Name="CSexButton" />
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</BoxContainer>
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</prefUi:HighlightedContainer>
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<!-- Body Type -->
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'humanoid-profile-editor-body-type-label'}"></Label>
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<OptionButton Name="CBodyTypesButton" />
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</BoxContainer>
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</prefUi:HighlightedContainer>
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<!-- Age -->
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<prefUi:HighlightedContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Text="{Loc 'humanoid-profile-editor-age-label'}" />
|
|
<LineEdit Name="CAgeEdit" MinSize="40 0" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Gender -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<Label Text="{Loc 'humanoid-profile-editor-pronouns-label'}" />
|
|
<OptionButton Name="CPronounsButton" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<Label Text="{Loc 'humanoid-profile-editor-voice-label'}" />
|
|
<OptionButton Name="CVoiceButton" />
|
|
<Button Name="CVoicePlayButton" Text="{Loc 'humanoid-profile-editor-voice-play'}" MaxWidth="80" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
</BoxContainer>
|
|
<BoxContainer Orientation="Horizontal" SeparationOverride="10">
|
|
<!-- Species -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<Label Text="{Loc 'humanoid-profile-editor-species-label'}" />
|
|
<Control HorizontalExpand="True"/>
|
|
<TextureButton Name="SpeciesInfoButton" Scale="0.3 0.3" VerticalAlignment="Center"></TextureButton>
|
|
<OptionButton Name="CSpeciesButton" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Show clothing -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer HorizontalExpand="True">
|
|
<Label Text="{Loc 'humanoid-profile-editor-clothing'}" />
|
|
<Button Name="ShowClothes" Pressed="True" ToggleMode="True" Text="{Loc 'humanoid-profile-editor-clothing-show'}" HorizontalAlignment="Right" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Clothing -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<Label Text="{Loc 'humanoid-profile-editor-clothing-label'}" />
|
|
<OptionButton Name="CClothingButton" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Backpack -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<Label Text="{Loc 'humanoid-profile-editor-backpack-label'}" />
|
|
<OptionButton Name="CBackpackButton" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Spawn Priority -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer HorizontalExpand="True">
|
|
<Label Text="{Loc 'humanoid-profile-editor-spawn-priority-label'}" />
|
|
<Control HorizontalExpand="True"/>
|
|
<OptionButton Name="CSpawnPriorityButton" HorizontalAlignment="Right" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
</BoxContainer>
|
|
<!-- Skin -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer HorizontalExpand="True" Orientation="Vertical">
|
|
<Label Text="{Loc 'humanoid-profile-editor-skin-color-label'}" />
|
|
<Slider HorizontalExpand="True" Name="CSkin" MinValue="0" MaxValue="100" Value="20" />
|
|
<BoxContainer Name="CRgbSkinColorContainer" Visible="False" Orientation="Vertical" HorizontalExpand="True"></BoxContainer>
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Eyes -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Vertical">
|
|
<Label Text="{Loc 'humanoid-profile-editor-eyes-label'}" />
|
|
<humanoid:EyeColorPicker Name="CEyeColorPicker" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
<!-- Hair -->
|
|
<prefUi:HighlightedContainer>
|
|
<BoxContainer Orientation="Horizontal">
|
|
<humanoid:SingleMarkingPicker Name="CHairStylePicker" Category="Hair" />
|
|
<humanoid:SingleMarkingPicker Name="CFacialHairPicker" Category="FacialHair" />
|
|
</BoxContainer>
|
|
</prefUi:HighlightedContainer>
|
|
</BoxContainer>
|
|
</ScrollContainer>
|
|
</BoxContainer>
|
|
<BoxContainer Orientation="Vertical">
|
|
<!-- Jobs -->
|
|
<OptionButton Name="CPreferenceUnavailableButton" />
|
|
<ScrollContainer VerticalExpand="True">
|
|
<BoxContainer Name="CJobList" Orientation="Vertical" />
|
|
</ScrollContainer>
|
|
</BoxContainer>
|
|
<BoxContainer Orientation="Vertical" Margin="10">
|
|
<!-- Antags -->
|
|
<ScrollContainer VerticalExpand="True">
|
|
<BoxContainer Name="CAntagList" Orientation="Vertical" />
|
|
</ScrollContainer>
|
|
</BoxContainer>
|
|
<BoxContainer Orientation="Vertical" Margin="10">
|
|
<!-- Traits -->
|
|
<ScrollContainer VerticalExpand="True">
|
|
<BoxContainer Name="CTraitsList" Orientation="Vertical" />
|
|
</ScrollContainer>
|
|
</BoxContainer>
|
|
<BoxContainer Name="CMarkingsTab" Orientation="Vertical" Margin="10">
|
|
<!-- Markings -->
|
|
<ScrollContainer VerticalExpand="True">
|
|
<humanoid:MarkingPicker Name="CMarkings" IgnoreCategories="Hair,FacialHair" />
|
|
</ScrollContainer>
|
|
</BoxContainer>
|
|
</TabContainer>
|
|
</PanelContainer>
|
|
</BoxContainer>
|
|
</BoxContainer>
|
|
</Control>
|