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7dced69fc4f3ba93cc7119febb016a99dfba3e33
OldThink/Content.Client/GameObjects/Components/Mobs
History
DrSmugleaf b64cb24059 Rename usages of collidable to physics (#2230)
* Rename usages of collidable to physics

* high tier PANIQUE

* aaaaaaaaAAAAAa

* cursed commit dont research

* Fix urist and items being anchored

* Fix the rest
2020-10-11 16:36:58 +02:00
..
State
Rename usages of collidable to physics (#2230)
2020-10-11 16:36:58 +02:00
CameraRecoilComponent.cs
Merge branch 'master' into mathmerge
2020-08-20 20:33:43 +02:00
ClientOverlayEffectsComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
ClientStatusEffectsComponent.cs
Make more Fields VV and more editable (#2051)
2020-09-13 14:04:00 +02:00
CombatModeComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs
Fix xenos not changing sprites when going into crit or dying (#1854)
2020-08-22 15:51:35 +02:00
HumanoidAppearanceComponent.cs
Change all of body system to use entities and components (#2074)
2020-10-10 15:25:13 +02:00
ICharacterUI.cs
…
MeleeLungeComponent.cs
…
StatusControl.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
StunnableComponent.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
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