Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
7f76d49ea8144054927df360df2facb7a7bcf5ea
OldThink/Content.Server/Explosion/EntitySystems
History
Veritius 51fa58673a Allow C4's auto-starting when stickied quality to be toggled (#10434)
2022-08-13 22:48:02 -07:00
..
ClusterGrenadeSystem.cs
…
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
Make explosive armor multiplicative and not additive (#9498)
2022-07-07 13:15:20 +10:00
ExplosionSystem.cs
Fix a bunch of compiler warnings (#10518)
2022-08-13 22:28:34 -07:00
ExplosionSystem.CVars.cs
…
ExplosionSystem.GridMap.cs
Remove implicit GridId conversions (#8975)
2022-06-28 22:56:02 +10:00
ExplosionSystem.Processing.cs
Preserve explosion error stack trace (#10379)
2022-08-07 14:01:21 +10:00
ExplosionSystem.TileFill.cs
…
ExplosionTileFlood.cs
…
TriggerSystem.cs
Adds even more important Admin Logging (#10268)
2022-08-08 09:21:56 +10:00
TriggerSystem.OnUse.cs
Allow C4's auto-starting when stickied quality to be toggled (#10434)
2022-08-13 22:48:02 -07:00
TriggerSystem.Proximity.cs
…
TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
…
Powered by Gitea Version: 1.25.3 Page: 1352ms Template: 70ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API