Logo
Explore Help
Register Sign In
Cinka/OldThink
1
0
Fork 0
You've already forked OldThink
Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
Files
85241a7dceb3094d38607fc411bbabeb2fb8a949
OldThink/Content.Server/GameObjects/Components
History
Pieter-Jan Briers ea581e67c8 Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
..
Construction
[Ready] SoundComponent (#164)
2019-03-28 14:31:49 +01:00
Damage
Destructible component rework (#157)
2019-03-25 22:27:03 +01:00
Doors
Bullets no longer open doors.
2019-03-20 15:02:19 +01:00
GUI
Fix pickup verb. (#165)
2019-03-27 13:29:43 +01:00
Healing
Adds Ointment and Brutepack. (#150)
2019-03-22 15:03:29 +01:00
Interactable
Wires are now actually hidden by floor tiles. (#181)
2019-04-04 15:09:06 +02:00
Items
Fix being able to store larger or the same size storage containers within another (#172)
2019-03-30 13:56:29 +01:00
Markers
Spawn point system.
2019-03-17 15:52:27 +01:00
Materials
Construction System. (#87)
2018-08-02 08:29:55 +02:00
Mobs
Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
Movement
Correctly implement movement blocking and undo that appearance mess.
2019-04-04 19:43:01 +02:00
Power
Made a fancier lasergun (#174)
2019-04-01 20:06:43 +02:00
Projectiles
Species Component (#130)
2018-12-13 14:47:18 +01:00
Sound
[Ready] SoundComponent (#164)
2019-03-28 14:31:49 +01:00
Stack
Adds Ointment and Brutepack. (#150)
2019-03-22 15:03:29 +01:00
Temperature
VV support.
2018-09-09 15:34:43 +02:00
Weapon
Made a fancier lasergun (#174)
2019-04-01 20:06:43 +02:00
Powered by Gitea Version: 1.25.3 Page: 1660ms Template: 251ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API