47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
#nullable enable
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using Content.Server.GameObjects.Components.Botany;
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using Content.Shared.Interfaces.Chemistry;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.Interfaces.Serialization;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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namespace Content.Server.Chemistry.PlantMetabolism
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{
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[UsedImplicitly]
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public class Diethylamine : IPlantMetabolizable
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{
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void IExposeData.ExposeData(ObjectSerializer serializer)
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{
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}
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public void Metabolize(IEntity plantHolder, float customPlantMetabolism = 1)
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{
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if (plantHolder.Deleted || !plantHolder.TryGetComponent(out PlantHolderComponent? plantHolderComp)
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|| plantHolderComp.Seed == null || plantHolderComp.Dead ||
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plantHolderComp.Seed.Immutable)
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return;
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var random = IoCManager.Resolve<IRobustRandom>();
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var chance = MathHelper.Lerp(15f, 125f, plantHolderComp.Seed.Lifespan) * 2f * customPlantMetabolism;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Lifespan++;
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}
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chance = MathHelper.Lerp(15f, 125f, plantHolderComp.Seed.Endurance) * 2f * customPlantMetabolism;
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if (random.Prob(chance))
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{
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plantHolderComp.CheckForDivergence(true);
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plantHolderComp.Seed.Endurance++;
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}
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}
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}
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}
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