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OldThink/Content.Server/Explosion/EntitySystems
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Ed 1505f5b820 TriggerOnSpawn + Admin toys (#23999)
* spawn on trigger, or trigger on spawn?

* fixes

* fix?

* revert

* fixes

* Update admin_triggers.yml

* pip
2024-01-23 17:25:25 -05:00
..
ClusterGrenadeSystem.cs
Content ecs containers (#22484)
2023-12-28 01:30:03 -04:00
ExplosionGridTileFlood.cs
…
ExplosionSpaceTileFlood.cs
…
ExplosionSystem.Airtight.cs
…
ExplosionSystem.cs
Explosion log fix fix (#24136)
2024-01-16 00:53:46 -07:00
ExplosionSystem.CVars.cs
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ExplosionSystem.GridMap.cs
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ExplosionSystem.Processing.cs
make syndie bag and rigs explosion resistant (#22088)
2023-12-11 02:43:00 -07:00
ExplosionSystem.TileFill.cs
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ExplosionSystem.Visuals.cs
Unrevert audio (#21330)
2023-11-27 22:12:34 +11:00
ExplosionTileFlood.cs
…
SmokeOnTriggerSystem.cs
smoke grenades (#20996)
2023-12-15 17:49:30 -08:00
TriggerSystem.cs
TriggerOnSpawn + Admin toys (#23999)
2024-01-23 17:25:25 -05:00
TriggerSystem.Mobstate.cs
…
TriggerSystem.OnUse.cs
Prevent entities who do not have hands from setting off bombs. (#22250)
2023-12-10 14:12:59 +11:00
TriggerSystem.Proximity.cs
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TriggerSystem.Signal.cs
…
TriggerSystem.TimedCollide.cs
…
TriggerSystem.Voice.cs
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TwoStageTriggerSystem.cs
…
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