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8e951f3582a39bdf4183fea9fdf3fa1bd7ec9eda
OldThink
/
Content.Server
/
NPC
/
Systems
History
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator (
#25183
)
...
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
..
NPCCombatSystem.cs
…
NPCCombatSystem.Melee.cs
Random spontaneous cleanup PR (
#25131
)
2024-02-13 16:48:39 -05:00
NPCCombatSystem.Ranged.cs
…
NpcFactionSystem.cs
Use ECS prototype-reload events (
#22613
)
2023-12-23 01:13:45 +11:00
NpcFactionSystem.Exception.cs
…
NPCJukeSystem.cs
Use new ComponentPauseGenerator (
#25183
)
2024-02-26 14:36:19 +11:00
NPCPerceptionSystem.cs
…
NPCPerceptionSystem.RecentlyInjected.cs
…
NPCRetaliationSystem.cs
…
NPCSteeringSystem.Context.cs
Pool NPC entitylookup fields (
#21806
)
2023-12-06 18:30:57 +11:00
NPCSteeringSystem.cs
Use new ComponentPauseGenerator (
#25183
)
2024-02-26 14:36:19 +11:00
NPCSteeringSystem.Obstacles.cs
…
NPCSystem.Blackboard.cs
…
NPCSystem.cs
Random spontaneous cleanup PR (
#25131
)
2024-02-13 16:48:39 -05:00
NPCUtilitySystem.cs
DamageSpecifier Total => GetTotal (
#24160
)
2024-01-21 18:59:14 -07:00